| @ -1,167 +0,0 @@ | |||
| diff --git a/examples/makefile b/examples/makefile | |||
| index 076c959..f445321 100644 | |||
| --- a/examples/makefile | |||
| +++ b/examples/makefile | |||
| @@ -24,8 +24,8 @@ | |||
| #************************************************************************************************** | |||
| # define raylib platform (by default, compile for RPI) | |||
| -# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX | |||
| -PLATFORM ?= PLATFORM_RPI | |||
| +# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX PLATFORM_DESKTOP_OSX | |||
| +PLATFORM ?= PLATFORM_DESKTOP_OSX | |||
| # define compiler: gcc for C program, define as g++ for C++ | |||
| CC = gcc | |||
| @@ -55,6 +55,14 @@ else | |||
| LFLAGS = -L. -L../src -L/opt/vc/lib | |||
| endif | |||
| +# define library paths containing required libs | |||
| +ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX) | |||
| + LFLAGS = -L. -L../src -L../external/glfw3/lib/ -I../external/openal_soft/lib/ | |||
| +else | |||
| + LFLAGS = -L. -L../src | |||
| +endif | |||
| + | |||
| + | |||
| # define any libraries to link into executable | |||
| # if you want to link libraries (libname.so or libname.a), use the -lname | |||
| ifeq ($(PLATFORM),PLATFORM_RPI) | |||
| @@ -68,11 +76,18 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX) | |||
| # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev | |||
| LIBS = -lraylib -lglfw -lGLEW -lGL -lopenal | |||
| else | |||
| +ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX) | |||
| + # libraries for OS X 10.9 desktop compiling | |||
| + # requires the following packages: | |||
| + # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev | |||
| + LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa | |||
| +else | |||
| # libraries for Windows desktop compiling | |||
| # NOTE: GLFW3 and OpenAL Soft libraries should be installed | |||
| LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32 | |||
| endif | |||
| endif | |||
| +endif | |||
| # define additional parameters and flags for windows | |||
| ifeq ($(PLATFORM),PLATFORM_DESKTOP) | |||
| @@ -254,9 +269,13 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX) | |||
| find . -type f -executable -delete | |||
| rm -f *.o | |||
| else | |||
| +ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX) | |||
| + rm -f *.o | |||
| +else | |||
| del *.o *.exe | |||
| endif | |||
| endif | |||
| +endif | |||
| @echo Cleaning done | |||
| # instead of defining every module one by one, we can define a pattern | |||
| diff --git a/examples/textures_logo_raylib.c b/examples/textures_logo_raylib.c | |||
| index f4aeb73..b56f5f0 100644 | |||
| --- a/examples/textures_logo_raylib.c | |||
| +++ b/examples/textures_logo_raylib.c | |||
| @@ -21,7 +21,7 @@ int main() | |||
| InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture loading and drawing"); | |||
| // NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required) | |||
| - Texture2D texture = LoadTexture("resources/raylib_logo.png"); // Texture loading | |||
| + Texture2D texture = LoadTexture("./resources/raylib_logo.png"); // Texture loading | |||
| //--------------------------------------------------------------------------------------- | |||
| // Main game loop | |||
| diff --git a/src/makefile b/src/makefile | |||
| index 0c078e8..780aa16 100644 | |||
| --- a/src/makefile | |||
| +++ b/src/makefile | |||
| @@ -24,8 +24,8 @@ | |||
| #************************************************************************************************** | |||
| # define raylib platform (by default, compile for RPI) | |||
| -# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX | |||
| -PLATFORM ?= PLATFORM_RPI | |||
| +# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX PLATFORM_DESKTOP_OSX | |||
| +PLATFORM ?= PLATFORM_DESKTOP_OSX | |||
| # define raylib graphics api depending on selected platform | |||
| ifeq ($(PLATFORM),PLATFORM_RPI) | |||
| @@ -57,7 +57,7 @@ endif | |||
| ifeq ($(PLATFORM),PLATFORM_RPI) | |||
| INCLUDES = -I. -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads | |||
| else | |||
| - INCLUDES = -I. | |||
| + INCLUDES = -I. -I../external/glfw3/include/ -I../external/openal_soft/include/ | |||
| endif | |||
| # define all object files required | |||
| @@ -124,9 +124,13 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX) | |||
| find . -type f -executable -delete | |||
| rm -f *.o libraylib.a | |||
| else | |||
| +ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX) | |||
| + rm -f *.o libraylib.a | |||
| +else | |||
| del *.o libraylib.a | |||
| endif | |||
| endif | |||
| +endif | |||
| @echo Cleaning done | |||
| # instead of defining every module one by one, we can define a pattern | |||
| diff --git a/src/rlgl.c b/src/rlgl.c | |||
| index 8f1a66a..865281a 100644 | |||
| --- a/src/rlgl.c | |||
| +++ b/src/rlgl.c | |||
| @@ -32,13 +32,23 @@ | |||
| #include <stdlib.h> // Declares malloc() and free() for memory management, rand() | |||
| #if defined(GRAPHICS_API_OPENGL_11) | |||
| - #include <GL/gl.h> // Basic OpenGL include | |||
| + #ifdef __APPLE__ | |||
| + #include <OpenGL/gl.h> | |||
| + #include <OpenGL/glu.h> | |||
| + #include <GLUT/glut.h> | |||
| + #else | |||
| + #include <GL/gl.h> // Basic OpenGL include | |||
| + #endif | |||
| #endif | |||
| #if defined(GRAPHICS_API_OPENGL_33) | |||
| #define GLEW_STATIC | |||
| - #include <GL/glew.h> // Extensions loading lib | |||
| - //#include "glad.h" // TODO: Other extensions loading lib? --> REVIEW | |||
| + #ifdef __APPLE__ | |||
| + #include <OpenGL/gl3.h> | |||
| + #else | |||
| + #include <GL/glew.h> // Extensions loading lib | |||
| + //#include "glad.h" // TODO: Other extensions loading lib? --> REVIEW | |||
| + #endif | |||
| #endif | |||
| #if defined(GRAPHICS_API_OPENGL_ES2) | |||
| diff --git a/src/utils.c b/src/utils.c | |||
| index b511211..26a4406 100644 | |||
| --- a/src/utils.c | |||
| +++ b/src/utils.c | |||
| @@ -40,7 +40,7 @@ | |||
| #include <stdarg.h> // Used for functions with variable number of parameters (TraceLog()) | |||
| //#include <string.h> // String management functions: strlen(), strrchr(), strcmp() | |||
| -#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) | |||
| +#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_DESKTOP_OSX) | |||
| #define STB_IMAGE_WRITE_IMPLEMENTATION | |||
| #include "stb_image_write.h" // Create PNG file | |||
| #endif | |||
| @@ -107,7 +107,7 @@ unsigned char *DecompressData(const unsigned char *data, unsigned long compSize, | |||
| return pUncomp; | |||
| } | |||
| -#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) | |||
| +#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_DESKTOP_OSX) | |||
| // Creates a bitmap (BMP) file from an array of pixel data | |||
| // NOTE: This function is not explicitly available to raylib users | |||
| void WriteBitmap(const char *fileName, unsigned char *imgData, int width, int height) | |||