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Added first version of OS X compilation support

pull/8/head
ratalaika 10 years ago
parent
commit
6bea9d0232
1 changed files with 0 additions and 167 deletions
  1. +0
    -167
      OSX.diff

+ 0
- 167
OSX.diff View File

@ -1,167 +0,0 @@
diff --git a/examples/makefile b/examples/makefile
index 076c959..f445321 100644
--- a/examples/makefile
+++ b/examples/makefile
@@ -24,8 +24,8 @@
#**************************************************************************************************
# define raylib platform (by default, compile for RPI)
-# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX
-PLATFORM ?= PLATFORM_RPI
+# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX PLATFORM_DESKTOP_OSX
+PLATFORM ?= PLATFORM_DESKTOP_OSX
# define compiler: gcc for C program, define as g++ for C++
CC = gcc
@@ -55,6 +55,14 @@ else
LFLAGS = -L. -L../src -L/opt/vc/lib
endif
+# define library paths containing required libs
+ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
+ LFLAGS = -L. -L../src -L../external/glfw3/lib/ -I../external/openal_soft/lib/
+else
+ LFLAGS = -L. -L../src
+endif
+
+
# define any libraries to link into executable
# if you want to link libraries (libname.so or libname.a), use the -lname
ifeq ($(PLATFORM),PLATFORM_RPI)
@@ -68,11 +76,18 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX)
# libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
LIBS = -lraylib -lglfw -lGLEW -lGL -lopenal
else
+ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
+ # libraries for OS X 10.9 desktop compiling
+ # requires the following packages:
+ # libglfw3-dev libopenal-dev libglew-dev libegl1-mesa-dev
+ LIBS = -lraylib -lglfw -framework OpenGL -framework OpenAl -framework Cocoa
+else
# libraries for Windows desktop compiling
# NOTE: GLFW3 and OpenAL Soft libraries should be installed
LIBS = -lraylib -lglfw3 -lglew32 -lopengl32 -lopenal32 -lgdi32
endif
endif
+endif
# define additional parameters and flags for windows
ifeq ($(PLATFORM),PLATFORM_DESKTOP)
@@ -254,9 +269,13 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX)
find . -type f -executable -delete
rm -f *.o
else
+ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
+ rm -f *.o
+else
del *.o *.exe
endif
endif
+endif
@echo Cleaning done
# instead of defining every module one by one, we can define a pattern
diff --git a/examples/textures_logo_raylib.c b/examples/textures_logo_raylib.c
index f4aeb73..b56f5f0 100644
--- a/examples/textures_logo_raylib.c
+++ b/examples/textures_logo_raylib.c
@@ -21,7 +21,7 @@ int main()
InitWindow(screenWidth, screenHeight, "raylib [textures] example - texture loading and drawing");
// NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required)
- Texture2D texture = LoadTexture("resources/raylib_logo.png"); // Texture loading
+ Texture2D texture = LoadTexture("./resources/raylib_logo.png"); // Texture loading
//---------------------------------------------------------------------------------------
// Main game loop
diff --git a/src/makefile b/src/makefile
index 0c078e8..780aa16 100644
--- a/src/makefile
+++ b/src/makefile
@@ -24,8 +24,8 @@
#**************************************************************************************************
# define raylib platform (by default, compile for RPI)
-# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX
-PLATFORM ?= PLATFORM_RPI
+# Other possible platforms: PLATFORM_DESKTOP PLATFORM_DESKTOP_LINUX PLATFORM_DESKTOP_OSX
+PLATFORM ?= PLATFORM_DESKTOP_OSX
# define raylib graphics api depending on selected platform
ifeq ($(PLATFORM),PLATFORM_RPI)
@@ -57,7 +57,7 @@ endif
ifeq ($(PLATFORM),PLATFORM_RPI)
INCLUDES = -I. -I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads
else
- INCLUDES = -I.
+ INCLUDES = -I. -I../external/glfw3/include/ -I../external/openal_soft/include/
endif
# define all object files required
@@ -124,9 +124,13 @@ ifeq ($(PLATFORM),PLATFORM_DESKTOP_LINUX)
find . -type f -executable -delete
rm -f *.o libraylib.a
else
+ifeq ($(PLATFORM),PLATFORM_DESKTOP_OSX)
+ rm -f *.o libraylib.a
+else
del *.o libraylib.a
endif
endif
+endif
@echo Cleaning done
# instead of defining every module one by one, we can define a pattern
diff --git a/src/rlgl.c b/src/rlgl.c
index 8f1a66a..865281a 100644
--- a/src/rlgl.c
+++ b/src/rlgl.c
@@ -32,13 +32,23 @@
#include <stdlib.h> // Declares malloc() and free() for memory management, rand()
#if defined(GRAPHICS_API_OPENGL_11)
- #include <GL/gl.h> // Basic OpenGL include
+ #ifdef __APPLE__
+ #include <OpenGL/gl.h>
+ #include <OpenGL/glu.h>
+ #include <GLUT/glut.h>
+ #else
+ #include <GL/gl.h> // Basic OpenGL include
+ #endif
#endif
#if defined(GRAPHICS_API_OPENGL_33)
#define GLEW_STATIC
- #include <GL/glew.h> // Extensions loading lib
- //#include "glad.h" // TODO: Other extensions loading lib? --> REVIEW
+ #ifdef __APPLE__
+ #include <OpenGL/gl3.h>
+ #else
+ #include <GL/glew.h> // Extensions loading lib
+ //#include "glad.h" // TODO: Other extensions loading lib? --> REVIEW
+ #endif
#endif
#if defined(GRAPHICS_API_OPENGL_ES2)
diff --git a/src/utils.c b/src/utils.c
index b511211..26a4406 100644
--- a/src/utils.c
+++ b/src/utils.c
@@ -40,7 +40,7 @@
#include <stdarg.h> // Used for functions with variable number of parameters (TraceLog())
//#include <string.h> // String management functions: strlen(), strrchr(), strcmp()
-#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
+#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_DESKTOP_OSX)
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "stb_image_write.h" // Create PNG file
#endif
@@ -107,7 +107,7 @@ unsigned char *DecompressData(const unsigned char *data, unsigned long compSize,
return pUncomp;
}
-#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI)
+#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_RPI) || defined(PLATFORM_DESKTOP_OSX)
// Creates a bitmap (BMP) file from an array of pixel data
// NOTE: This function is not explicitly available to raylib users
void WriteBitmap(const char *fileName, unsigned char *imgData, int width, int height)

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