diff --git a/src/rlgl.h b/src/rlgl.h index 574b860b..e3865c40 100644 --- a/src/rlgl.h +++ b/src/rlgl.h @@ -757,7 +757,7 @@ RLAPI void rlUpdateTexture(unsigned int id, int offsetX, int offsetY, int width, RLAPI void rlGetGlTextureFormats(int format, unsigned int *glInternalFormat, unsigned int *glFormat, unsigned int *glType); // Get OpenGL internal formats RLAPI const char *rlGetPixelFormatName(unsigned int format); // Get name string for pixel format RLAPI void rlUnloadTexture(unsigned int id); // Unload texture from GPU memory -RLAPI void rlGenTextureMipmaps(unsigned int id, int width, int height, int format, int *mipmaps); // Generate mipmap data for selected texture +RLAPI void rlGenTextureMipmaps(unsigned int id, int width, int height, int *mipmaps); // Generate mipmap data for selected texture RLAPI void *rlReadTexturePixels(unsigned int id, int width, int height, int format); // Read texture pixel data RLAPI unsigned char *rlReadScreenPixels(int width, int height); // Read screen pixel data (color buffer) @@ -3569,7 +3569,7 @@ void rlUnloadTexture(unsigned int id) // Generate mipmap data for selected texture // NOTE: Only supports GPU mipmap generation -void rlGenTextureMipmaps(unsigned int id, int width, int height, int format, int *mipmaps) +void rlGenTextureMipmaps(unsigned int id, int width, int height, int *mipmaps) { #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) glBindTexture(GL_TEXTURE_2D, id); diff --git a/src/rtextures.c b/src/rtextures.c index 5248f1f4..4afc4055 100644 --- a/src/rtextures.c +++ b/src/rtextures.c @@ -4352,7 +4352,7 @@ void GenTextureMipmaps(Texture2D *texture) { // NOTE: NPOT textures support check inside function // On WebGL (OpenGL ES 2.0) NPOT textures support is limited - rlGenTextureMipmaps(texture->id, texture->width, texture->height, texture->format, &texture->mipmaps); + rlGenTextureMipmaps(texture->id, texture->width, texture->height, &texture->mipmaps); } // Set texture scaling filter mode