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Change some global variables to have internal linkage (#4252)

* Change some global variables to have internal linkage

* Update rcore.c

* Update rcore.c
pull/4257/head
Lázaro Albuquerque 7 月之前
committed by GitHub
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共有 2 個文件被更改,包括 5 次插入5 次删除
  1. +3
    -3
      src/rcore.c
  2. +2
    -2
      src/rshapes.c

+ 3
- 3
src/rcore.c 查看文件

@ -367,9 +367,9 @@ static int screenshotCounter = 0; // Screenshots counter
#endif
#if defined(SUPPORT_GIF_RECORDING)
unsigned int gifFrameCounter = 0; // GIF frames counter
bool gifRecording = false; // GIF recording state
MsfGifState gifState = { 0 }; // MSGIF context state
static unsigned int gifFrameCounter = 0; // GIF frames counter
static bool gifRecording = false; // GIF recording state
static MsfGifState gifState = { 0 }; // MSGIF context state
#endif
#if defined(SUPPORT_AUTOMATION_EVENTS)

+ 2
- 2
src/rshapes.c 查看文件

@ -79,8 +79,8 @@
//----------------------------------------------------------------------------------
// Global Variables Definition
//----------------------------------------------------------------------------------
Texture2D texShapes = { 1, 1, 1, 1, 7 }; // Texture used on shapes drawing (white pixel loaded by rlgl)
Rectangle texShapesRec = { 0.0f, 0.0f, 1.0f, 1.0f }; // Texture source rectangle used on shapes drawing
static Texture2D texShapes = { 1, 1, 1, 1, 7 }; // Texture used on shapes drawing (white pixel loaded by rlgl)
static Rectangle texShapesRec = { 0.0f, 0.0f, 1.0f, 1.0f }; // Texture source rectangle used on shapes drawing
//----------------------------------------------------------------------------------
// Module specific Functions Declaration

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