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@ -3082,6 +3082,7 @@ void rlUnloadTexture(unsigned int id) |
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} |
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} |
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// Generate mipmap data for selected texture |
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// Generate mipmap data for selected texture |
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// NOTE: Only supports GPU mipmap generation |
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void rlGenTextureMipmaps(unsigned int id, int width, int height, int format, int *mipmaps) |
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void rlGenTextureMipmaps(unsigned int id, int width, int height, int format, int *mipmaps) |
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{ |
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{ |
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glBindTexture(GL_TEXTURE_2D, id); |
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glBindTexture(GL_TEXTURE_2D, id); |
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