@ -412,13 +412,14 @@ typedef struct RenderTexture2D {
/ / RenderTexture type , same as RenderTexture2D
typedef RenderTexture2D RenderTexture ;
typedef struct Nine Patch {
typedef struct NPatch {
Texture2D texture ; / / The texture associated with the 9 - patch ( maybe Texture2D * , instead ? )
Rectangle sourceRec ; / / The 9 - patch region in the texture
Vector2 minSize ; / / The minimum size the 9 - patch can be shrunk to
float borderWidth [ 4 ] ; / / The widths of the left , top , right and bottom borders
int padding [ 4 ] ; / / Helps the n - patch contents fit nicely inside
} NinePatch ;
int type ; / / The type of this n - patch : 9 - patch , 3 - patch vertical or 3 - patch horizontal
} NPatch ;
/ / Font character info
typedef struct CharInfo {
@ -737,6 +738,13 @@ typedef enum {
HMD_SONY_PSVR
} VrDeviceType ;
/ / Type of n - patch
typedef enum {
NPT_9PATCH = 0 , / / 3 x3
NPT_3PATCH_VERTICAL , / / 1 x3
NPT_3PATCH_HORIZONTAL / / 3 x1
} NPatchType ;
/ / Callbacks to be implemented by users
typedef void ( * TraceLogCallback ) ( int msgType , const char * text , va_list args ) ;
@ -1007,7 +1015,7 @@ RLAPI void DrawTextureV(Texture2D texture, Vector2 position, Color tint);
RLAPI void DrawTextureEx ( Texture2D texture , Vector2 position , float rotation , float scale , Color tint ) ; / / Draw a Texture2D with extended parameters
RLAPI void DrawTextureRec ( Texture2D texture , Rectangle sourceRec , Vector2 position , Color tint ) ; / / Draw a part of a texture defined by a rectangle
RLAPI void DrawTexturePro ( Texture2D texture , Rectangle sourceRec , Rectangle destRec , Vector2 origin , float rotation , Color tint ) ; / / Draw a part of a texture defined by a rectangle with ' pro ' parameters
RLAPI void DrawNine Patch ( Nine Patch nine Patch , Rectangle destRec , bool usePadding , Vector2 origin , float rotation , Color tint ) ;
RLAPI void DrawNPatch ( NPatch nPatch , Rectangle destRec , bool usePadding , Vector2 origin , float rotation , Color tint ) ; / / Draw 9 x9 , 3 x1 or 1 x3 stretchable Texture2D
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/ / Font Loading and Text Drawing Functions ( Module : text )