diff --git a/examples/shaders/resources/shaders/glsl100/pbr.fs b/examples/shaders/resources/shaders/glsl100/pbr.fs index cfab71e4..70e3b488 100644 --- a/examples/shaders/resources/shaders/glsl100/pbr.fs +++ b/examples/shaders/resources/shaders/glsl100/pbr.fs @@ -24,7 +24,6 @@ varying vec3 fragNormal; varying vec4 shadowPos; varying mat3 TBN; - // Input uniform values uniform int numOfLights; uniform sampler2D albedoMap;