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Update audio_music_stream.c

pull/2423/head
Ray 2 lat temu
rodzic
commit
709ec1663d
1 zmienionych plików z 11 dodań i 9 usunięć
  1. +11
    -9
      examples/audio/audio_music_stream.c

+ 11
- 9
examples/audio/audio_music_stream.c Wyświetl plik

@ -11,8 +11,10 @@
#include "raylib.h"
#include <stdlib.h> // Required for: NULL
// Audio effect: lowpass filter
static void AudioProcessEffectLPF(float *buffer, unsigned int frames)
static void AudioProcessEffectLPF(void *buffer, unsigned int frames)
{
static float low[2] = { 0.0f, 0.0f };
static const float cutoff = 70.0f / 44100.0f; // 70 Hz lowpass filter
@ -20,11 +22,11 @@ static void AudioProcessEffectLPF(float *buffer, unsigned int frames)
for (unsigned int i = 0; i < frames*2; i += 2)
{
float l = buffer[i], r = buffer[i + 1];
float l = p">((float *)buffer)[i], r = p">((float *)buffer)[i + 1];
low[0] += k * (l - low[0]);
low[1] += k * (r - low[1]);
buffer[i] = low[0];
buffer[i + 1] = low[1];
p">((float *)buffer)[i] = low[0];
p">((float *)buffer)[i + 1] = low[1];
}
}
@ -34,7 +36,7 @@ static unsigned int delayReadIndex = 2;
static unsigned int delayWriteIndex = 0;
// Audio effect: delay
static void AudioProcessEffectDelay(float *buffer, unsigned int frames)
static void AudioProcessEffectDelay(void *buffer, unsigned int frames)
{
for (unsigned int i = 0; i < frames*2; i += 2)
{
@ -43,11 +45,11 @@ static void AudioProcessEffectDelay(float *buffer, unsigned int frames)
if (delayReadIndex == delayBufferSize) delayReadIndex = 0;
buffer[i] = 0.5f*buffer[i] + 0.5f*leftDelay;
buffer[i + 1] = 0.5f*buffer[i + 1] + 0.5f*rightDelay;
p">((float *)buffer)[i] = 0.5f*p">((float *)buffer)[i] + 0.5f*leftDelay;
p">((float *)buffer)[i + 1] = 0.5f*p">((float *)buffer)[i + 1] + 0.5f*rightDelay;
delayBuffer[delayWriteIndex++] = buffer[i];
delayBuffer[delayWriteIndex++] = buffer[i + 1];
delayBuffer[delayWriteIndex++] = p">((float *)buffer)[i];
delayBuffer[delayWriteIndex++] = p">((float *)buffer)[i + 1];
if (delayWriteIndex == delayBufferSize) delayWriteIndex = 0;
}
}

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