|  | @ -381,6 +381,12 @@ int SetGamepadMappings(const char *mappings) | 
														
													
														
															
																|  |  | return 0; |  |  | return 0; | 
														
													
														
															
																|  |  | } |  |  | } | 
														
													
														
															
																|  |  |  |  |  |  | 
														
													
														
															
																|  |  |  |  |  | // Set gamepad vibration | 
														
													
														
															
																|  |  |  |  |  | void SetGamepadVibration(int gamepad, float leftMotor, float rightMotor, float duration) | 
														
													
														
															
																|  |  |  |  |  | { | 
														
													
														
															
																|  |  |  |  |  | TRACELOG(LOG_WARNING, "GamepadSetVibration() not implemented on target platform"); | 
														
													
														
															
																|  |  |  |  |  | } | 
														
													
														
															
																|  |  |  |  |  |  | 
														
													
														
															
																|  |  | // Set mouse position XY |  |  | // Set mouse position XY | 
														
													
														
															
																|  |  | void SetMousePosition(int x, int y) |  |  | void SetMousePosition(int x, int y) | 
														
													
														
															
																|  |  | { |  |  | { | 
														
													
												
													
														
															
																|  |  |