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Improve touch input handling by activating slot 0 based on mouse click or touch events

pull/5447/head
MULTidll 2 months ago
committed by MULTi
parent
commit
722e446e33
1 changed files with 25 additions and 1 deletions
  1. +25
    -1
      src/platforms/rcore_drm.c

+ 25
- 1
src/platforms/rcore_drm.c View File

@ -2441,7 +2441,27 @@ static void PollMouseEvents(void)
if (event.value > 0)
{
// platform.touchActive[0] = true;
bool activateSlot0 = false;
if (event.code == BTN_LEFT)
{
activateSlot0 = true; // Mouse click always activates
}
else if (event.code == BTN_TOUCH)
{
bool anyActive = false;
for (int i = 0; i < MAX_TOUCH_POINTS; i++) {
if (platform.touchActive[i]) { anyActive = true; break; }
}
if (!anyActive) activateSlot0 = true;
}
if (activateSlot0)
{
platform.touchActive[0] = true;
platform.touchId[0] = 0;
}
touchAction = 1; // TOUCH_ACTION_DOWN
}
else
@ -2453,6 +2473,10 @@ static void PollMouseEvents(void)
platform.touchPosition[0].x = -1;
platform.touchPosition[0].y = -1;
}
else if (event.code == BTN_TOUCH)
{
platform.touchSlot = 0; // Reset slot index to 0
}
touchAction = 0; // TOUCH_ACTION_UP
}
}

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