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@ -795,7 +795,7 @@ Enum 08: MaterialMapIndex (11 values) |
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Value[MATERIAL_MAP_IRRADIANCE]: 8 |
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Value[MATERIAL_MAP_PREFILTER]: 9 |
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Value[MATERIAL_MAP_BRDF]: 10 |
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Enum 09: ShaderLocationIndex (29 values) |
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Enum 09: ShaderLocationIndex (30 values) |
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Name: ShaderLocationIndex |
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Description: Shader location index |
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Value[SHADER_LOC_VERTEX_POSITION]: 0 |
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@ -827,6 +827,7 @@ Enum 09: ShaderLocationIndex (29 values) |
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Value[SHADER_LOC_VERTEX_BONEIDS]: 26 |
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Value[SHADER_LOC_VERTEX_BONEWEIGHTS]: 27 |
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Value[SHADER_LOC_BONE_MATRICES]: 28 |
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Value[SHADER_LOC_VERTEX_INSTANCE_TX]: 29 |
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Enum 10: ShaderUniformDataType (9 values) |
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Name: ShaderUniformDataType |
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Description: Shader uniform data type |
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