@ -4518,7 +4518,7 @@ Matrix rlGetMatrixTransform(void)
}
}
/ / Get internal projection matrix for stereo render ( selected eye )
/ / Get internal projection matrix for stereo render ( selected eye )
RLAPI Matrix rlGetMatrixProjectionStereo ( int eye )
Matrix rlGetMatrixProjectionStereo ( int eye )
{
{
Matrix mat = rlMatrixIdentity ( ) ;
Matrix mat = rlMatrixIdentity ( ) ;
# if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
# if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
@ -4528,7 +4528,7 @@ RLAPI Matrix rlGetMatrixProjectionStereo(int eye)
}
}
/ / Get internal view offset matrix for stereo render ( selected eye )
/ / Get internal view offset matrix for stereo render ( selected eye )
RLAPI Matrix rlGetMatrixViewOffsetStereo ( int eye )
Matrix rlGetMatrixViewOffsetStereo ( int eye )
{
{
Matrix mat = rlMatrixIdentity ( ) ;
Matrix mat = rlMatrixIdentity ( ) ;
# if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
# if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)