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Remove "No Audio Buffer" traces

pull/1104/head
Ray 5 lat temu
rodzic
commit
7459a5c6ef
1 zmienionych plików z 2 dodań i 16 usunięć
  1. +2
    -16
      src/raudio.c

+ 2
- 16
src/raudio.c Wyświetl plik

@ -507,7 +507,6 @@ void CloseAudioBuffer(AudioBuffer *buffer)
RL_FREE(buffer->data); RL_FREE(buffer->data);
RL_FREE(buffer); RL_FREE(buffer);
} }
else TRACELOG(LOG_ERROR, "CloseAudioBuffer() : No audio buffer");
} }
// Check if an audio buffer is playing // Check if an audio buffer is playing
@ -516,7 +515,6 @@ bool IsAudioBufferPlaying(AudioBuffer *buffer)
bool result = false; bool result = false;
if (buffer != NULL) result = (buffer->playing && !buffer->paused); if (buffer != NULL) result = (buffer->playing && !buffer->paused);
else TRACELOG(LOG_WARNING, "IsAudioBufferPlaying() : No audio buffer");
return result; return result;
} }
@ -532,7 +530,6 @@ void PlayAudioBuffer(AudioBuffer *buffer)
buffer->paused = false; buffer->paused = false;
buffer->frameCursorPos = 0; buffer->frameCursorPos = 0;
} }
else TRACELOG(LOG_ERROR, "PlayAudioBuffer() : No audio buffer");
} }
// Stop an audio buffer // Stop an audio buffer
@ -550,28 +547,24 @@ void StopAudioBuffer(AudioBuffer *buffer)
buffer->isSubBufferProcessed[1] = true; buffer->isSubBufferProcessed[1] = true;
} }
} }
else TRACELOG(LOG_ERROR, "StopAudioBuffer() : No audio buffer");
} }
// Pause an audio buffer // Pause an audio buffer
void PauseAudioBuffer(AudioBuffer *buffer) void PauseAudioBuffer(AudioBuffer *buffer)
{ {
if (buffer != NULL) buffer->paused = true; if (buffer != NULL) buffer->paused = true;
else TRACELOG(LOG_ERROR, "PauseAudioBuffer() : No audio buffer");
} }
// Resume an audio buffer // Resume an audio buffer
void ResumeAudioBuffer(AudioBuffer *buffer) void ResumeAudioBuffer(AudioBuffer *buffer)
{ {
if (buffer != NULL) buffer->paused = false; if (buffer != NULL) buffer->paused = false;
else TRACELOG(LOG_ERROR, "ResumeAudioBuffer() : No audio buffer");
} }
// Set volume for an audio buffer // Set volume for an audio buffer
void SetAudioBufferVolume(AudioBuffer *buffer, float volume) void SetAudioBufferVolume(AudioBuffer *buffer, float volume)
{ {
if (buffer != NULL) buffer->volume = volume; if (buffer != NULL) buffer->volume = volume;
else TRACELOG(LOG_WARNING, "SetAudioBufferVolume() : No audio buffer");
} }
// Set pitch for an audio buffer // Set pitch for an audio buffer
@ -590,7 +583,6 @@ void SetAudioBufferPitch(AudioBuffer *buffer, float pitch)
ma_data_converter_set_rate(&buffer->converter, buffer->converter.config.sampleRateIn, newOutputSampleRate); ma_data_converter_set_rate(&buffer->converter, buffer->converter.config.sampleRateIn, newOutputSampleRate);
} }
else TRACELOG(LOG_WARNING, "SetAudioBufferPitch() : No audio buffer");
} }
// Track audio buffer to linked list next position // Track audio buffer to linked list next position
@ -1201,8 +1193,6 @@ void PlayMusicStream(Music music)
PlayAudioStream(music.stream); // WARNING: This resets the cursor position. PlayAudioStream(music.stream); // WARNING: This resets the cursor position.
audioBuffer->frameCursorPos = frameCursorPos; audioBuffer->frameCursorPos = frameCursorPos;
} }
else TRACELOG(LOG_ERROR, "PlayMusicStream() : No audio buffer");
} }
// Pause music playing // Pause music playing
@ -1411,6 +1401,7 @@ AudioStream InitAudioStream(unsigned int sampleRate, unsigned int sampleSize, un
if (subBufferSize < periodSize) subBufferSize = periodSize; if (subBufferSize < periodSize) subBufferSize = periodSize;
// Create a double audio buffer of defined AUDIO_BUFFER_SIZE
stream.buffer = InitAudioBuffer(formatIn, stream.channels, stream.sampleRate, subBufferSize*2, AUDIO_BUFFER_USAGE_STREAM); stream.buffer = InitAudioBuffer(formatIn, stream.channels, stream.sampleRate, subBufferSize*2, AUDIO_BUFFER_USAGE_STREAM);
if (stream.buffer != NULL) if (stream.buffer != NULL)
@ -1485,17 +1476,12 @@ void UpdateAudioStream(AudioStream stream, const void *data, int samplesCount)
} }
else TRACELOG(LOG_ERROR, "UpdateAudioStream() : Audio buffer not available for updating"); else TRACELOG(LOG_ERROR, "UpdateAudioStream() : Audio buffer not available for updating");
} }
else TRACELOG(LOG_ERROR, "UpdateAudioStream() : No audio buffer");
} }
// Check if any audio stream buffers requires refill // Check if any audio stream buffers requires refill
bool IsAudioStreamProcessed(AudioStream stream) bool IsAudioStreamProcessed(AudioStream stream)
{ {
if (stream.buffer == NULL)
{
TRACELOG(LOG_ERROR, "IsAudioStreamProcessed() : No audio buffer");
return false;
}
if (stream.buffer == NULL) return false;
return (stream.buffer->isSubBufferProcessed[0] || stream.buffer->isSubBufferProcessed[1]); return (stream.buffer->isSubBufferProcessed[0] || stream.buffer->isSubBufferProcessed[1]);
} }

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