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Add implementation for FLAG_WINDOW_ALWAYS_RUN on PLATFORM_DESKTOP_SDL

pull/4598/head
asdqwe 1 day ago
parent
commit
74ad9d75b5
1 changed files with 4 additions and 2 deletions
  1. +4
    -2
      src/platforms/rcore_desktop_sdl.c

+ 4
- 2
src/platforms/rcore_desktop_sdl.c View File

@ -571,7 +571,7 @@ void SetWindowState(unsigned int flags)
}
if (flags & FLAG_WINDOW_ALWAYS_RUN)
{
TRACELOG(LOG_WARNING, "SetWindowState() - FLAG_WINDOW_ALWAYS_RUN is not supported on PLATFORM_DESKTOP_SDL");
CORE.Window.flags |= FLAG_WINDOW_ALWAYS_RUN;
}
if (flags & FLAG_WINDOW_TRANSPARENT)
{
@ -658,7 +658,7 @@ void ClearWindowState(unsigned int flags)
}
if (flags & FLAG_WINDOW_ALWAYS_RUN)
{
TRACELOG(LOG_WARNING, "ClearWindowState() - FLAG_WINDOW_ALWAYS_RUN is not supported on PLATFORM_DESKTOP_SDL");
CORE.Window.flags &= ~FLAG_WINDOW_ALWAYS_RUN;
}
if (flags & FLAG_WINDOW_TRANSPARENT)
{
@ -1378,6 +1378,8 @@ void PollInputEvents(void)
CORE.Window.resizedLastFrame = false;
if (((CORE.Window.flags & FLAG_WINDOW_MINIMIZED) > 0) && ((CORE.Window.flags & FLAG_WINDOW_ALWAYS_RUN) == 0)) SDL_WaitEvent(NULL);
SDL_Event event = { 0 };
while (SDL_PollEvent(&event) != 0)
{

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