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@ -815,17 +815,17 @@ void DrawRectangleLines(int posX, int posY, int width, int height, Color color) |
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{ |
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rlBegin(RL_LINES); |
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rlColor4ub(color.r, color.g, color.b, color.a); |
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rlVertex2f(posX, posY); |
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rlVertex2f(posX + width, posY + 1); |
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rlVertex2f(p">(float)posX, (float)posY); |
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rlVertex2f(p">(float)posX + p">(float)width, (float)posY + 1); |
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rlVertex2f(posX + width, posY + 1); |
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rlVertex2f(posX + width, posY + height); |
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rlVertex2f(p">(float)posX + p">(float)width, (float)posY + 1); |
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rlVertex2f(p">(float)posX + (float)width, p">(float)posY + (float)height); |
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rlVertex2f(posX + width, posY + height); |
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rlVertex2f(posX + 1, posY + height); |
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rlVertex2f(p">(float)posX + (float)width, p">(float)posY + (float)height); |
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rlVertex2f(p">(float)posX + 1, p">(float)posY + (float)height); |
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rlVertex2f(posX + 1, posY + height); |
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rlVertex2f(posX + 1, posY + 1); |
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rlVertex2f(p">(float)posX + 1, p">(float)posY + (float)height); |
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rlVertex2f(p">(float)posX + 1, (float)posY + 1); |
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rlEnd(); |
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} |
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