diff --git a/examples/audio/audio_music_stream.c b/examples/audio/audio_music_stream.c index 44b1faf0..f4819eb1 100644 --- a/examples/audio/audio_music_stream.c +++ b/examples/audio/audio_music_stream.c @@ -34,7 +34,7 @@ int main(void) float timePlayed = 0.0f; // Time played normalized [0.0f..1.0f] bool pause = false; // Music playing paused - SetTargetFPS(30); // Set our game to run at 60 frames-per-second + SetTargetFPS(30); // Set our game to run at 30 frames-per-second //-------------------------------------------------------------------------------------- // Main game loop @@ -95,4 +95,4 @@ int main(void) //-------------------------------------------------------------------------------------- return 0; -} \ No newline at end of file +}