diff --git a/BINDINGS.md b/BINDINGS.md index a60979fc..272bc2da 100644 --- a/BINDINGS.md +++ b/BINDINGS.md @@ -13,7 +13,7 @@ Some people ported raylib to other languages in form of bindings or wrappers to | cl-raylib | 4.0 | [Common Lisp](https://common-lisp.net/) | MIT | https://github.com/longlene/cl-raylib | | claylib/wrap | **4.5** | [Common Lisp](https://common-lisp.net/) | Zlib | https://github.com/defun-games/claylib | | chez-raylib | **auto** | [Chez Scheme](https://cisco.github.io/ChezScheme/) | GPLv3 | https://github.com/Yunoinsky/chez-raylib | -| raylib-cr | **4.5-dev (7e7939e)** | [Crystal](https://crystal-lang.org/) | Apache-2.0 | https://github.com/sol-vin/raylib-cr | +| raylib-cr | **4.6-dev (5e1a81)** | [Crystal](https://crystal-lang.org/) | Apache-2.0 | https://github.com/sol-vin/raylib-cr | | ray-cyber | 4.5 | [Cyber](https://cyberscript.dev) | MIT | https://github.com/fubark/ray-cyber | | raylib-c3 | **4.5** | [C3](https://c3-lang.org/) | MIT | https://github.com/Its-Kenta/Raylib-C3 | | dart-raylib | 4.0 | [Dart](https://dart.dev/) | MIT | https://gitlab.com/wolfenrain/dart-raylib | diff --git a/src/rcore.c b/src/rcore.c index 27b60ae4..d02ea2b9 100644 --- a/src/rcore.c +++ b/src/rcore.c @@ -717,17 +717,17 @@ void android_main(struct android_app *app) char arg0[] = "raylib"; // NOTE: argv[] are mutable CORE.Android.app = app; - // NOTE: Return codes != 0 are skipped - (void)main(1, (char *[]) { arg0, NULL }); + // NOTE: We get the main return for exit() + int ret = main(1, (char *[]) { arg0, NULL }); - // Finish native activity - ANativeActivity_finish(CORE.Android.app->activity); + // Request to end the native activity + ANativeActivity_finish(app->activity); // Android ALooper_pollAll() variables int pollResult = 0; int pollEvents = 0; - // Wait for app events to close + // Waiting for application events before complete finishing while (!CORE.Android.app->destroyRequested) { while ((pollResult = ALooper_pollAll(0, NULL, &pollEvents, (void **)&CORE.Android.source)) >= 0) @@ -736,8 +736,11 @@ void android_main(struct android_app *app) } } - // WARNING: Check for deallocation and ensure no other processes are running from the application - exit(0); // Closes the application completely without going through Java + // WARNING: Make sure you free resources properly and no other process is running from Java code or other. + // NOTE: You can use JNI to call a NativeLoader method (which will call finish() from the UI thread) + // to handle the full close from Java, without using exit(0) like here. + + exit(ret); // Close the application directly, without going through Java } // NOTE: Add this to header (if apps really need it)