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@ -5511,8 +5511,10 @@ static Model LoadGLTF(const char *fileName) |
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if (dracoCompression) |
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{ |
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return model; |
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TRACELOG(LOG_WARNING, "MODEL: [%s] Failed to load glTF data", fileName); |
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cgltf_free(data); |
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UnloadFileData(fileData); |
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return model; |
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} |
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TRACELOG(LOG_DEBUG, " > Primitives (triangles only) count based on hierarchy : %i", primitivesCount); |
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@ -6334,6 +6336,14 @@ static Model LoadGLTF(const char *fileName) |
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for (int j = 0; j < model.skeleton.boneCount; j++) model.boneMatrices[j] = MatrixIdentity(); |
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//---------------------------------------------------------------------------------------------------- |
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if (model.skeleton.boneCount == 0) |
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{ |
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RL_FREE(model.currentPose); |
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RL_FREE(model.boneMatrices); |
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model.currentPose = NULL; |
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model.boneMatrices = NULL; |
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} |
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// Free all cgltf loaded data |
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cgltf_free(data); |
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} |
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