@ -135,7 +135,7 @@ void Update(void)
}
}
}
int fillLog = 0 ; / / Gate variable to be used to allow or not the gesture log to be filled
if ( currentGesture ! = 0 )
{
@ -156,16 +156,16 @@ void Update(void)
fillLog = 1 ;
}
}
if ( fillLog ) / / If one of the conditions from logMode was met , fill the gesture log
{
previousGesture = currentGesture ;
gestureColor = GetGestureColor ( currentGesture ) ;
if ( gestureLogIndex < = 0 ) gestureLogIndex = GESTURE_LOG_SIZE ;
gestureLogIndex - - ;
/ / Copy the gesture respective name to the gesture log array
TextCopy ( gestureLog [ gestureLogIndex ] , GetGestureName ( currentGesture ) ) ;
TextCopy ( gestureLog [ gestureLogIndex ] , GetGestureName ( currentGesture ) ) ;
}
/ / Handle protractor
@ -182,14 +182,14 @@ void Update(void)
{
currentAngleDegrees = 0.0f ;
}
float currentAngleRadians = ( ( currentAngleDegrees + 90.0f ) * PI / 180 ) ; / / Convert the current angle to Radians
finalVector = ( Vector2 ) { ( angleLength * sinf ( currentAngleRadians ) ) + protractorPosition . x , ( angleLength * cosf ( currentAngleRadians ) ) + protractorPosition . y } ; / / Calculate the final vector for display
/ / Handle touch and mouse pointer points
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# define MAX_TOUCH_COUNT 32
Vector2 touchPosition [ MAX_TOUCH_COUNT ] = { 0 } ;
Vector2 mousePosition = { 0 , 0 } ;
if ( currentGesture ! = GESTURE_NONE )
@ -204,7 +204,7 @@ void Update(void)
/ / Draw
/ / - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
BeginDrawing ( ) ;
ClearBackground ( RAYWHITE ) ;
/ / Draw common
@ -235,7 +235,7 @@ void Update(void)
/ / Draw gesture log
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DrawText ( " Log " , gestureLogPosition . x , gestureLogPosition . y , 20 , BLACK ) ;
/ / Loop in both directions to print the gesture log array in the inverted order ( and looping around if the index started somewhere in the middle )
for ( i = 0 , ii = gestureLogIndex ; i < GESTURE_LOG_SIZE ; i + + , ii = ( ii + 1 ) % GESTURE_LOG_SIZE ) DrawText ( gestureLog [ ii ] , gestureLogPosition . x , gestureLogPosition . y + 410 - i * 20 , 20 , ( i = = 0 ? gestureColor : LIGHTGRAY ) ) ;
Color logButton1Color , logButton2Color ;
@ -286,7 +286,7 @@ void Update(void)
DrawCircleV ( touchPosition [ i ] , 50.0f , Fade ( gestureColor , 0.5f ) ) ;
DrawCircleV ( touchPosition [ i ] , 5.0f , gestureColor ) ;
}
if ( touchCount = = 2 ) DrawLineEx ( touchPosition [ 0 ] , touchPosition [ 1 ] , ( ( currentGesture = = 512 ) ? 8 : 12 ) , gestureColor ) ;
}
else
@ -308,14 +308,6 @@ int main(void)
{
/ / Initialization
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# if defined( PLATFORM_WEB )
/ / Using Emscripten EM_ASM_INT macro , get the page canvas width
const int canvasWidth = EM_ASM_INT ( return document . getElementById ( ' canvas ' ) . getBoundingClientRect ( ) . width ; ) ;
if ( canvasWidth > 400 ) screenWidth = canvasWidth ;
else screenWidth = 400 ; / / Set a minimum width for the screen
# endif
InitWindow ( screenWidth , screenHeight , " raylib [core] example - input gestures web " ) ;
/ / - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -