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CMake: Make the raylib project as a whole embeddable

So user code can use add_subdirectory to build it (similar to what we do
with GLFW or what the projects/CMake/CMakeLists.txt can do).
pull/612/head
Ahmad Fatoum před 6 roky
rodič
revize
78487f7521
V databázi nebyl nalezen žádný známý klíč pro tento podpis ID GPG klíče: C3EAC3DE9321D59B
2 změnil soubory, kde provedl 6 přidání a 6 odebrání
  1. +2
    -2
      projects/CMake/CMakeLists.txt
  2. +4
    -4
      src/CMakeLists.txt

+ 2
- 2
projects/CMake/CMakeLists.txt Zobrazit soubor

@ -18,8 +18,8 @@ if (NOT raylib_FOUND) # If there's none, fetch and build raylib
set(FETCHCONTENT_QUIET NO)
FetchContent_Populate(raylib)
set(BUILD_EXAMPLES OFF) # don't build the supplied examples
set(BUILD_GAMES OFF) # or games
set(BUILD_EXAMPLES OFF CACHE BOOL "" FORCE) # don't build the supplied examples
set(BUILD_GAMES OFF CACHE BOOL "" FORCE) # or games
# build raylib
add_subdirectory(${raylib_SOURCE_DIR} ${raylib_BINARY_DIR})

+ 4
- 4
src/CMakeLists.txt Zobrazit soubor

@ -179,7 +179,7 @@ if(STATIC)
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
)
set_target_properties(raylib_static PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_BINARY_DIR}/release")
set_target_properties(raylib_static PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_BINARY_DIR}")
add_test("pkg-config--static" ${PROJECT_SOURCE_DIR}/../cmake/test-pkgconfig.sh --static)
endif(STATIC)
@ -229,7 +229,7 @@ if(SHARED)
PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
)
endif()
set_target_properties(raylib PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_BINARY_DIR}/release")
set_target_properties(raylib PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_CURRENT_BINARY_DIR}")
add_test("pkg-config" ${PROJECT_SOURCE_DIR}/../cmake/test-pkgconfig.sh)
else(SHARED)
@ -240,9 +240,9 @@ if (NOT DEFINED PKG_CONFIG_LIBS_EXTRA)
set(PKG_CONFIG_LIBS_EXTRA "${PKG_CONFIG_LIBS_PRIVATE}")
endif()
configure_file(../raylib.pc.in raylib.pc @ONLY)
install(FILES ${CMAKE_BINARY_DIR}/release/raylib.pc DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/raylib.pc DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
configure_file(../cmake/raylib-config-version.cmake raylib-config-version.cmake @ONLY)
install(FILES ${CMAKE_BINARY_DIR}/release/raylib-config-version.cmake DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/raylib")
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/raylib-config-version.cmake DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/raylib")
install(FILES ${PROJECT_SOURCE_DIR}/../cmake/raylib-config.cmake DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/raylib")
# populates raylib_{FOUND, INCLUDE_DIRS, LIBRARIES, LDFLAGS, DEFINITIONS}

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