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@ -57,9 +57,6 @@ |
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* WARNING: Reconfiguring standard input could lead to undesired effects, like breaking other running processes or |
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* blocking the device if not restored properly. Use with care. |
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* |
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* #define SUPPORT_MOUSE_CURSOR_POINT |
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* Draw a mouse pointer on screen |
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* |
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* #define SUPPORT_BUSY_WAIT_LOOP |
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* Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used |
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* |
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@ -2034,15 +2031,6 @@ void EndDrawing(void) |
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{ |
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rlDrawRenderBatchActive(); // Update and draw internal render batch |
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#if defined(SUPPORT_MODULE_RSHAPES) && defined(SUPPORT_MOUSE_CURSOR_POINT) |
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// Draw a small rectangle on mouse position for user reference |
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if (!CORE.Input.Mouse.cursorHidden) |
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{ |
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DrawRectangle(CORE.Input.Mouse.currentPosition.x, CORE.Input.Mouse.currentPosition.y, 3, 3, MAROON); // WARNING: Module required: rshapes |
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rlDrawRenderBatchActive(); // Update and draw internal render batch |
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} |
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#endif |
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#if defined(SUPPORT_GIF_RECORDING) |
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// Draw record indicator |
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if (gifRecording) |
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