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			@ -57,9 +57,6 @@ | 
			
		
		
	
		
			
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			*       WARNING: Reconfiguring standard input could lead to undesired effects, like breaking other running processes or | 
			
		
		
	
		
			
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			*       blocking the device if not restored properly. Use with care. | 
			
		
		
	
		
			
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			* | 
			
		
		
	
		
			
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			*   #define SUPPORT_MOUSE_CURSOR_POINT | 
			
		
		
	
		
			
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			*       Draw a mouse pointer on screen | 
			
		
		
	
		
			
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			* | 
			
		
		
	
		
			
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			*   #define SUPPORT_BUSY_WAIT_LOOP | 
			
		
		
	
		
			
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			*       Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used | 
			
		
		
	
		
			
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			* | 
			
		
		
	
	
		
			
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			@ -2034,15 +2031,6 @@ void EndDrawing(void) | 
			
		
		
	
		
			
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			{ | 
			
		
		
	
		
			
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			    rlDrawRenderBatchActive();      // Update and draw internal render batch | 
			
		
		
	
		
			
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			#if defined(SUPPORT_MODULE_RSHAPES) && defined(SUPPORT_MOUSE_CURSOR_POINT) | 
			
		
		
	
		
			
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			    // Draw a small rectangle on mouse position for user reference | 
			
		
		
	
		
			
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			    if (!CORE.Input.Mouse.cursorHidden) | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        DrawRectangle(CORE.Input.Mouse.currentPosition.x, CORE.Input.Mouse.currentPosition.y, 3, 3, MAROON);    // WARNING: Module required: rshapes | 
			
		
		
	
		
			
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			        rlDrawRenderBatchActive();  // Update and draw internal render batch | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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			#endif | 
			
		
		
	
		
			
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			#if defined(SUPPORT_GIF_RECORDING) | 
			
		
		
	
		
			
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			    // Draw record indicator | 
			
		
		
	
		
			
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			    if (gifRecording) | 
			
		
		
	
	
		
			
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