From 7ad17386f6f052361a2211d52a099c6d2648285c Mon Sep 17 00:00:00 2001 From: Ray Date: Fri, 23 Apr 2021 17:24:25 +0200 Subject: [PATCH] Update raylib.h --- src/raylib.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/raylib.h b/src/raylib.h index 0b2b4f4b6..4e45c1ff3 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1288,8 +1288,8 @@ RLAPI Color Fade(Color color, float alpha); // R RLAPI int ColorToInt(Color color); // Returns hexadecimal value for a Color RLAPI Vector4 ColorNormalize(Color color); // Returns Color normalized as float [0..1] RLAPI Color ColorFromNormalized(Vector4 normalized); // Returns Color from normalized values [0..1] -RLAPI Vector3 ColorToHSV(Color color); // Returns HSV values for a Color -RLAPI Color ColorFromHSV(float hue, float saturation, float value); // Returns a Color from HSV values +RLAPI Vector3 ColorToHSV(Color color); // Returns HSV values for a Color, hue [0..360], saturation/value [0..1] +RLAPI Color ColorFromHSV(float hue, float saturation, float value); // Returns a Color from HSV values, hue [0..360], saturation/value [0..1] RLAPI Color ColorAlpha(Color color, float alpha); // Returns color with alpha applied, alpha goes from 0.0f to 1.0f RLAPI Color ColorAlphaBlend(Color dst, Color src, Color tint); // Returns src alpha-blended into dst color with tint RLAPI Color GetColor(int hexValue); // Get Color structure from hexadecimal value