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REVIEWED: Model scale #1700

pull/1707/head
raysan5 3 lat temu
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1 zmienionych plików z 1 dodań i 1 usunięć
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      src/models.c

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@ -4330,7 +4330,7 @@ static void InitGLTFBones(Model* model, const cgltf_data* data)
currentTransform->rotation = QuaternionMultiply(parentTransform->rotation, currentTransform->rotation);
currentTransform->translation = Vector3RotateByQuaternion(currentTransform->translation, parentTransform->rotation);
currentTransform->translation = Vector3Add(currentTransform->translation, parentTransform->translation);
currentTransform->scale = Vector3Multiply(parentTransform->scale, parentTransform->scale);
currentTransform->scale = Vector3Multiply(currentTransform->scale, parentTransform->scale);
completedBones[i] = true;
numberCompletedBones++;
}

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