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			@ -1178,12 +1178,12 @@ void DrawMeshInstanced(Mesh mesh, Material material, Matrix *transforms, int ins | 
			
		
		
	
		
			
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			        if (instancing) // Draw mesh instanced | 
			
		
		
	
		
			
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			        { | 
			
		
		
	
		
			
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			            if (mesh.indices != NULL) rlDrawVertexArrayElementsInstanced(0, mesh.triangleCount*3, n">mesh.indices, instances); | 
			
		
		
	
		
			
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			            if (mesh.indices != NULL) rlDrawVertexArrayElementsInstanced(0, mesh.triangleCount*3, mi">0, instances); | 
			
		
		
	
		
			
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			            else rlDrawVertexArrayInstanced(0, mesh.vertexCount, instances); | 
			
		
		
	
		
			
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			        } | 
			
		
		
	
		
			
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			        else    // Draw mesh | 
			
		
		
	
		
			
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			        { | 
			
		
		
	
		
			
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			            if (mesh.indices != NULL) rlDrawVertexArrayElements(0, mesh.triangleCount*3, n">mesh.indices); | 
			
		
		
	
		
			
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			            if (mesh.indices != NULL) rlDrawVertexArrayElements(0, mesh.triangleCount*3, mi">0); | 
			
		
		
	
		
			
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			            else rlDrawVertexArray(0, mesh.vertexCount); | 
			
		
		
	
		
			
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			        } | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
	
		
			
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