From 7d25480723cfabbc0ab9994ac2b99df676bada41 Mon Sep 17 00:00:00 2001 From: raysan5 Date: Tue, 7 Dec 2021 19:06:18 +0100 Subject: [PATCH] REVIEWED: DrawTextureTiled() #2173 --- src/rtextures.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/rtextures.c b/src/rtextures.c index e5c3c100d..4269f68f3 100644 --- a/src/rtextures.c +++ b/src/rtextures.c @@ -3202,6 +3202,7 @@ void DrawTextureQuad(Texture2D texture, Vector2 tiling, Vector2 offset, Rectangl void DrawTextureTiled(Texture2D texture, Rectangle source, Rectangle dest, Vector2 origin, float rotation, float scale, Color tint) { if ((texture.id <= 0) || (scale <= 0.0f)) return; // Wanna see a infinite loop?!...just delete this line! + if ((source.width == 0) || (source.height == 0)) return; int tileWidth = (int)(source.width*scale), tileHeight = (int)(source.height*scale); if ((dest.width < tileWidth) && (dest.height < tileHeight))