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			@ -1120,11 +1120,7 @@ void PollInputEvents(void) | 
			
		
		
	
		
			
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			    // NOTE: We do it here in case of disconnection | 
			
		
		
	
		
			
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			    for (int i = 0; i < MAX_GAMEPADS; i++) | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        if (glfwJoystickPresent(i))  | 
			
		
		
	
		
			
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			        { | 
			
		
		
	
		
			
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			            CORE.Input.Gamepad.ready[i] = true; | 
			
		
		
	
		
			
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			            strcpy(CORE.Input.Gamepad.name[i], glfwGetJoystickName(i)); | 
			
		
		
	
		
			
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			        } | 
			
		
		
	
		
			
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			        if (glfwJoystickPresent(i)) CORE.Input.Gamepad.ready[i] = true; | 
			
		
		
	
		
			
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			        else CORE.Input.Gamepad.ready[i] = false; | 
			
		
		
	
		
			
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			    } | 
			
		
		
	
		
			
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