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HDR textures vertical flip

pull/285/head
Ray 7 years ago
parent
commit
7f6b16add4
1 changed files with 4 additions and 0 deletions
  1. +4
    -0
      src/textures.c

+ 4
- 0
src/textures.c View File

@ -213,8 +213,12 @@ Image LoadImage(const char *fileName)
FILE *imFile = fopen(fileName, "rb");
stbi_set_flip_vertically_on_load(true);
// Load 32 bit per channel floats data
image.data = stbi_loadf_from_file(imFile, &image.width, &image.height, &imgBpp, 0);
stbi_set_flip_vertically_on_load(false);
fclose(imFile);

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