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@ -121,6 +121,7 @@ static const char *exWebPath = NULL; // Env: REXM_EXAMPLES_WEB_PATH |
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static const char *exTemplateFilePath = NULL; // Env: REXM_EXAMPLES_TEMPLATE_FILE_PATH |
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static const char *exTemplateScreenshot = NULL; // Env: REXM_EXAMPLES_TEMPLATE_SCREENSHOT_PATH |
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static const char *exCollectionFilePath = NULL; // Env: REXM_EXAMPLES_COLLECTION_FILE_PATH |
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static const char *exVSProjectSolutionFile = "C:/GitHub/raylib/projects/VS2022/raylib.sln"; |
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//---------------------------------------------------------------------------------- |
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// Module specific functions declaration |
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@ -166,7 +167,7 @@ static char **ScanExampleResources(const char *filePath, int *resPathCount); |
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static void ClearExampleResources(char **resPaths); |
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// Add VS project (.vcxproj) to existing VS solution (.sol) |
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static int AddVSProjectToSolution(const char *projFile, const char *solFile); |
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static int AddVSProjectToSolution(const char *projFile, const char *slnFile, const char *category); |
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//------------------------------------------------------------------------------------ |
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// Program main entry point |
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@ -518,8 +519,10 @@ int main(int argc, char *argv[]) |
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"..\\..\\examples\\core", TextFormat("..\\..\\examples\\%s", exCategory)); |
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// Edit: raylib/projects/VS2022/raylib.sln --> Add new example project |
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// WARNING: This function uses TextFormat() extensively inside, |
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// we must store provided file paths because pointers will be overwriten |
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AddVSProjectToSolution(TextFormat("%s/../projects/VS2022/examples/%s.vcxproj", exBasePath, exName), |
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TextFormat("%s/../projects/VS2022/raylib.sln", exBasePath)); |
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exVSProjectSolutionFile, exCategory); |
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//------------------------------------------------------------------------------------------------ |
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// Recompile example (on raylib side) |
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@ -644,7 +647,7 @@ int main(int argc, char *argv[]) |
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int exIndex = TextFindIndex(exCollectionList, TextFormat("%s;%s", exCategory, exName)); |
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if (exIndex > 0) // Example found |
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{ |
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char *exCollectionListUpdated = (char *)RL_CALLOC(mi">2*1024*1024, 1); // Updated list copy, 2MB |
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char *exCollectionListUpdated = (char *)RL_CALLOC(n">REXM_MAX_BUFFER_SIZE, 1); // Updated list copy, 2MB |
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memcpy(exCollectionListUpdated, exCollectionList, exIndex); |
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int lineLen = 0; |
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@ -961,8 +964,8 @@ int main(int argc, char *argv[]) |
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// Add project (.vcxproj) to raylib solution (.sln) |
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if (exInfo->status & VALID_NOT_IN_VCXSOL) |
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{ |
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AddVSProjectToSolution(TextFormat("%s/../projects/VS2022/examples/%s.vcxproj", exBasePath, exName), |
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TextFormat("%s/../projects/VS2022/raylib.sln", exBasePath)); |
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AddVSProjectToSolution(TextFormat("%s/../projects/VS2022/examples/%s.vcxproj", exBasePath, exInfo->name), |
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exVSProjectSolutionFile, exInfo->category); |
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} |
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// Review: Add/Remove: raylib.com/examples/<category>/<category>_example_name.html |
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@ -1775,56 +1778,126 @@ static void ClearExampleResources(char **resPaths) |
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// - "dotnet" tool (C# projects only) |
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// - "devenv" tool (no adding support, only building) |
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// It must be done manually editing the .sln file |
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static int AddVSProjectToSolution(const char *projFile, const char *solFile) |
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static int AddVSProjectToSolution(const char *projFile, const char *slnFile, char *category) |
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{ |
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int result = 0; |
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// Generate unique UUID: |
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// Make sure the file is found and the UUID generated is valid |
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// C:\Program Files (x86)\Windows Kits\10\bin\10.0.26100.0\x64\uuidgen.exe > saved_uuid.txt |
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//WARNING: Function uses extensively TextFormat(), *projFile ptr will be overwriten after a while |
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// Generate unique UUID |
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// WARNING: Make sure the file is found and the UUID generated is valid |
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const char *uuidGenPath = "C:/Program Files (x86)/Windows Kits/10/bin/10.0.26100.0/x64/uuidgen.exe"; |
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char uuid[38] = { 0 }; |
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if (FileExists(uuidGenPath)) |
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{ |
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system(TextFormat("\"%s\" > gen_uuid.txt", uuidGenPath)); |
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char *uuidText = LoadFileText("gen_uuid.txt"); |
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if (uuidText != NULL) strncpy(uuid, TextToUpper(uuidText), 36); |
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UnloadFileText(uuidText); |
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} |
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else LOG("WARNING: Tool not found: uuidgen.exe, UUID can not be generated\n"); |
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// Replace default UUID (core_basic_window) on project file by new one |
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FileTextReplace(projFile, "0981CA98-E4A5-4DF1-987F-A41D09131EFC", uuid); |
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// Add project to the list: |
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char *slnText = LoadFileText(slnFile); |
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char *slnTextUpdated = (char *)RL_CALLOC(REXM_MAX_BUFFER_SIZE, 1); |
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// Add project to solution |
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//---------------------------------------------------------------------------------------- |
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// Format: Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "<project_name>", "examples\<project_name>.vcxproj", "{<project_uuid>}" |
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/* |
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core_basic_window", "examples\core_basic_window.vcxproj", "{0981CA98-E4A5-4DF1-987F-A41D09131EFC}" |
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EndProject |
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*/ |
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// Update project config: <project_uuid> |
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/* |
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GlobalSection(ProjectConfigurationPlatforms) = postSolution |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug.DLL|x64.Build.0 = Debug.DLL|x64 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug|ARM64.ActiveCfg = Debug|ARM64 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug|ARM64.Build.0 = Debug|ARM64 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug|x64.ActiveCfg = Debug|x64 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug|x64.Build.0 = Debug|x64 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug|x86.ActiveCfg = Debug|Win32 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Debug|x86.Build.0 = Debug|Win32 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release.DLL|x64.ActiveCfg = Release.DLL|x64 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release.DLL|x64.Build.0 = Release.DLL|x64 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release.DLL|x86.Build.0 = Release.DLL|Win32 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release|ARM64.ActiveCfg = Release|ARM64 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release|ARM64.Build.0 = Release|ARM64 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release|x64.ActiveCfg = Release|x64 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release|x64.Build.0 = Release|x64 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release|x86.ActiveCfg = Release|Win32 |
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{D3493FFE-8873-4C53-8F6C-74DEF78EA3C4}.Release|x86.Build.0 = Release|Win32 |
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*/ |
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// Update projects to folders: |
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// {project_uuid} = {solution_folder_uuid} |
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/* |
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GlobalSection(NestedProjects) = preSolution |
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{0981CA98-E4A5-4DF1-987F-A41D09131EFC} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035} |
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*/ |
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// NOTE: Find a position to insert new project: At the end of the projects list, same strategy as VS2022 "Add Project" |
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int prjStartIndex = TextFindIndex(slnText, "Global"); |
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// Add new project info |
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// WARNING: UUID can actually be duplicated and it still works... |
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strncpy(slnTextUpdated, slnText, prjStartIndex); |
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int offsetIndex = sprintf(slnTextUpdated + prjStartIndex, |
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TextFormat("Project(\"{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}\") = \"%s\", \"examples\\%s\", \"{%s}\"\n", |
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GetFileNameWithoutExt(projFile), GetFileName(projFile), uuid)); |
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offsetIndex += prjStartIndex; |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, "EndProject\n"); |
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//---------------------------------------------------------------------------------------- |
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// Update project config |
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//---------------------------------------------------------------------------------------- |
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// Find position to add project config: At the end of global section, same strategy as VS2022 "Add Project" |
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int projConfStartIndex = TextFindIndex(slnText, "GlobalSection(ProjectConfigurationPlatforms) = postSolution"); |
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strncpy(slnTextUpdated + offsetIndex, slnText + prjStartIndex, projConfStartIndex - prjStartIndex); |
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offsetIndex += (projConfStartIndex - prjStartIndex); |
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int projConfEndIndex = TextFindIndex(slnText + projConfStartIndex, "EndGlobalSection"); |
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projConfEndIndex += projConfStartIndex; |
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strncpy(slnTextUpdated + offsetIndex, slnText + projConfStartIndex, projConfEndIndex - projConfStartIndex); |
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offsetIndex += (projConfEndIndex - projConfStartIndex); |
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// Add project config lines |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t{%s}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x64.Build.0 = Debug.DLL|x64\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|ARM64.ActiveCfg = Debug|ARM64\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|ARM64.Build.0 = Debug|ARM64\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x64.ActiveCfg = Debug|x64\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x64.Build.0 = Debug|x64\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x86.ActiveCfg = Debug|Win32\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x86.Build.0 = Debug|Win32\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x64.ActiveCfg = Release.DLL|x64\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x64.Build.0 = Release.DLL|x64\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x86.Build.0 = Release.DLL|Win32\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|ARM64.ActiveCfg = Release|ARM64\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|ARM64.Build.0 = Release|ARM64\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x64.ActiveCfg = Release|x64\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x64.Build.0 = Release|x64\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x86.ActiveCfg = Release|Win32\n", uuid)); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x86.Build.0 = Release|Win32\n", uuid)); |
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// Write next section directly to avoid copy logic |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\tEndGlobalSection\n"); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\tGlobalSection(SolutionProperties) = preSolution\n"); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\t\tHideSolutionNode = FALSE\n"); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\tEndGlobalSection\n\t"); |
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//---------------------------------------------------------------------------------------- |
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// Place project to explorer folder |
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//---------------------------------------------------------------------------------------- |
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// Find position to add project folder: At the end of global section, same strategy as VS2022 "Add Project" |
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int projFolderStartIndex = TextFindIndex(slnText, "GlobalSection(NestedProjects) = preSolution"); |
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int projFolderEndIndex = TextFindIndex(slnText + projFolderStartIndex, "\tEndGlobalSection"); |
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projFolderEndIndex += projFolderStartIndex; |
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strncpy(slnTextUpdated + offsetIndex, slnText + projFolderStartIndex, projFolderEndIndex - projFolderStartIndex); |
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offsetIndex += (projFolderEndIndex - projFolderStartIndex); |
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// Add project folder line |
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// NOTE: Folder uuid depends on category |
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if (strcmp(category, "core") == 0) offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s} = {6C82BAAE-BDDF-457D-8FA8-7E2490B07035}\n", uuid)); |
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else if (strcmp(category, "shapes") == 0) offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s} = {278D8859-20B1-428F-8448-064F46E1F021}\n", uuid)); |
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else if (strcmp(category, "textures") == 0) offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s} = {DA049009-21FF-4AC0-84E4-830DD1BCD0CE}\n", uuid)); |
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else if (strcmp(category, "text") == 0) offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s} = {8D3C83B7-F1E0-4C2E-9E34-EE5F6AB2502A}\n", uuid)); |
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else if (strcmp(category, "models") == 0) offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s} = {AF5BEC5C-1F2B-4DA8-B12D-D09FE569237C}\n", uuid)); |
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else if (strcmp(category, "shaders") == 0) offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s} = {5317807F-61D4-4E0F-B6DC-2D9F12621ED9}\n", uuid)); |
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else if (strcmp(category, "audio") == 0) offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s} = {CC132A4D-D081-4C26-BFB9-AB11984054F8}\n", uuid)); |
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else if (strcmp(category, "other") == 0) offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s} = {E9D708A5-9C1F-4B84-A795-C5F191801762}\n", uuid)); |
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else LOG("WARNING: Provided category is not valid: %s\n", category); |
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//---------------------------------------------------------------------------------------- |
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// Write end of file, no need to copy from original file |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\tEndGlobalSection\n"); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\tGlobalSection(ExtensibilityGlobals) = postSolution\n"); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\t\tSolutionGuid = {E926C768-6307-4423-A1EC-57E95B1FAB29}\n"); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\tEndGlobalSection\n"); |
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offsetIndex += sprintf(slnTextUpdated + offsetIndex, "EndGlobal\n"); |
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SaveFileText(slnFile, slnTextUpdated); |
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UnloadFileText(slnText); |
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RL_FREE(slnTextUpdated); |
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return result; |
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} |