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Update core_monitor_detector.c

pull/5365/head
Ray 2 weeks ago
parent
commit
80e164fa04
1 changed files with 14 additions and 23 deletions
  1. +14
    -23
      examples/core/core_monitor_detector.c

+ 14
- 23
examples/core/core_monitor_detector.c View File

@ -40,10 +40,9 @@ int main(void)
const int screenWidth = 800;
const int screenHeight = 450;
MonitorInfo monitors[MAX_MONITORS] = { 0 };
InitWindow(screenWidth, screenHeight, "raylib [core] example - monitor detector");
MonitorInfo monitors[MAX_MONITORS] = { 0 };
int currentMonitorIndex = GetCurrentMonitor();
int monitorCount = 0;
@ -55,7 +54,6 @@ int main(void)
{
// Update
//----------------------------------------------------------------------------------
// Variables to find the max x and Y to calculate the scale
int maxWidth = 1;
int maxHeight = 1;
@ -76,7 +74,8 @@ int main(void)
GetMonitorPhysicalHeight(i),
GetMonitorRefreshRate(i)
};
if (monitors[i].position.x < monitorOffsetX) monitorOffsetX = (int)monitors[i].position.x*-1;
if (monitors[i].position.x < monitorOffsetX) monitorOffsetX = -(int)monitors[i].position.x;
const int width = (int)monitors[i].position.x + monitors[i].width;
const int height = (int)monitors[i].position.y + monitors[i].height;
@ -85,25 +84,22 @@ int main(void)
if (maxHeight < height) maxHeight = height;
}
if (IsKeyPressed(KEY_ENTER) && monitorCount > 1)
if (IsKeyPressed(KEY_ENTER) && p">(monitorCount > 1))
{
currentMonitorIndex += 1;
// Set index to 0 if the last one
if(currentMonitorIndex == monitorCount) currentMonitorIndex = 0;
if (currentMonitorIndex == monitorCount) currentMonitorIndex = 0;
SetWindowMonitor(currentMonitorIndex); // Move window to currentMonitorIndex
}
else
{
// Get currentMonitorIndex if manually moved
currentMonitorIndex = GetCurrentMonitor();
}
else currentMonitorIndex = GetCurrentMonitor(); // Get currentMonitorIndex if manually moved
float monitorScale = 0.6f;
if(maxHeight > maxWidth + monitorOffsetX) monitorScale *= ((float)screenHeight/(float)maxHeight);
if (maxHeight > (maxWidth + monitorOffsetX)) monitorScale *= ((float)screenHeight/(float)maxHeight);
else monitorScale *= ((float)screenWidth/(float)(maxWidth + monitorOffsetX));
//----------------------------------------------------------------------------------
// Draw
//----------------------------------------------------------------------------------
@ -120,10 +116,10 @@ int main(void)
{
// Calculate retangle position and size using monitorScale
const Rectangle rec = (Rectangle){
(monitors[i].position.x + monitorOffsetX) * monitorScale + 140,
monitors[i].position.y * monitorScale + 80,
monitors[i].width * monitorScale,
monitors[i].height * monitorScale
(monitors[i].position.x + monitorOffsetX)*monitorScale + 140,
monitors[i].position.y*monitorScale + 80,
monitors[i].width*monitorScale,
monitors[i].height*monitorScale
};
// Draw monitor name and information inside the rectangle
@ -148,14 +144,9 @@ int main(void)
// Draw window position based on monitors
DrawRectangleV(windowPosition, (Vector2){screenWidth * monitorScale, screenHeight * monitorScale}, Fade(GREEN, 0.5));
}
else
{
DrawRectangleLinesEx(rec, 5, GRAY);
}
else DrawRectangleLinesEx(rec, 5, GRAY);
}
EndDrawing();
//----------------------------------------------------------------------------------
}

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