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Added LoadWAV()/SaveWAV() memory buffer sample code

It could be useful in a future...
pull/1262/head
raysan5 4 anni fa
parent
commit
8120547639
1 ha cambiato i file con 29 aggiunte e 4 eliminazioni
  1. +29
    -4
      src/raudio.c

+ 29
- 4
src/raudio.c Vedi File

@ -1862,7 +1862,7 @@ static Wave LoadWAV(const char *fileName)
{
Wave wave = { 0 };
// Decode an entire FLAC file in one go
// Decode an entire WAV file in one go
unsigned long long int totalPCMFrameCount = 0;
wave.data = drwav_open_file_and_read_pcm_frames_s16(fileName, &wave.channels, &wave.sampleRate, &totalPCMFrameCount, NULL);
@ -1874,7 +1874,30 @@ static Wave LoadWAV(const char *fileName)
TRACELOG(LOG_INFO, "WAVE: [%s] WAV file loaded successfully (%i Hz, %i bit, %s)", fileName, wave.sampleRate, wave.sampleSize, (wave.channels == 1)? "Mono" : "Stereo");
}
/*
// Loading WAV from memory to avoid FILE accesses
unsigned int fileSize = 0;
unsigned char *fileData = LoadFileData(fileName, &fileSize);
drwav wav = { 0 };
bool success = drwav_init_memory(&wav, fileData, fileSize, NULL);
if (success)
{
wave.sampleCount = wav.totalPCMFrameCount*wav.channels;
wave.sampleRate = wav.sampleRate;
wave.sampleSize = 16; // NOTE: We are forcing conversion to 16bit
wave.channels = wav.channels;
wave.data = (short *)RL_MALLOC(wave.sampleCount*sizeof(short));
drwav_read_pcm_frames_s16(&wav, wav.totalPCMFrameCount, wave.data);
}
else TRACELOG(LOG_WARNING, "FILEIO: [%s] Failed to load WAV data", fileName);
drwav_uninit(&wav);
RL_FREE(fileData);
*/
return wave;
}
@ -1890,12 +1913,14 @@ static int SaveWAV(Wave wave, const char *fileName)
format.bitsPerSample = wave.sampleSize;
drwav_init_file_write(&wav, fileName, &format, NULL);
//drwav_init_memory_write(&wav, &fileData, &fileDataSize, &format, NULL); // Memory version
drwav_write_pcm_frames(&wav, wave.sampleCount/wave.channels, wave.data);
printf("save!\n");
drwav_uninit(&wav);
// SaveFileData(fileName, fileData, fileDataSize);
//drwav_free(fileData, NULL);
return true;
}
#endif

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