diff --git a/tools/rexm/rexm.c b/tools/rexm/rexm.c index 5c89a9233..e8cb8c93c 100644 --- a/tools/rexm/rexm.c +++ b/tools/rexm/rexm.c @@ -2598,29 +2598,29 @@ static int AddVSProjectToSolution(const char *slnFile, const char *projFile, con // Add project config lines offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t{%s}.Debug.DLL|ARM64.ActiveCfg = Debug.DLL|ARM64\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x64.Build.0 = Debug.DLL|x64\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|ARM64.ActiveCfg = Debug|ARM64\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|ARM64.Build.0 = Debug|ARM64\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x64.ActiveCfg = Debug|x64\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x64.Build.0 = Debug|x64\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x86.ActiveCfg = Debug|Win32\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x86.Build.0 = Debug|Win32\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x64.ActiveCfg = Release.DLL|x64\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x64.Build.0 = Release.DLL|x64\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x86.Build.0 = Release.DLL|Win32\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|ARM64.ActiveCfg = Release|ARM64\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|ARM64.Build.0 = Release|ARM64\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x64.ActiveCfg = Release|x64\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x64.Build.0 = Release|x64\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x86.ActiveCfg = Release|Win32\n", uuid)); - offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x86.Build.0 = Release|Win32\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|ARM64.Build.0 = Debug.DLL|ARM64\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x64.ActiveCfg = Debug.DLL|x64\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x64.Build.0 = Debug.DLL|x64\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x86.ActiveCfg = Debug.DLL|Win32\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug.DLL|x86.Build.0 = Debug.DLL|Win32\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|ARM64.ActiveCfg = Debug|ARM64\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|ARM64.Build.0 = Debug|ARM64\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x64.ActiveCfg = Debug|x64\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x64.Build.0 = Debug|x64\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x86.ActiveCfg = Debug|Win32\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Debug|x86.Build.0 = Debug|Win32\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|ARM64.ActiveCfg = Release.DLL|ARM64\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|ARM64.Build.0 = Release.DLL|ARM64\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x64.ActiveCfg = Release.DLL|x64\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x64.Build.0 = Release.DLL|x64\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x86.ActiveCfg = Release.DLL|Win32\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release.DLL|x86.Build.0 = Release.DLL|Win32\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|ARM64.ActiveCfg = Release|ARM64\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|ARM64.Build.0 = Release|ARM64\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x64.ActiveCfg = Release|x64\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x64.Build.0 = Release|x64\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x86.ActiveCfg = Release|Win32\n", uuid)); + offsetIndex += sprintf(slnTextUpdated + offsetIndex, TextFormat("\t\t{%s}.Release|x86.Build.0 = Release|Win32\n", uuid)); // Write next section directly to avoid copy logic offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\tEndGlobalSection\n"); offsetIndex += sprintf(slnTextUpdated + offsetIndex, "\tGlobalSection(SolutionProperties) = preSolution\n");