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[raudio] Fixed buffer overflow when loading WAV files

pull/4539/head
Caleb Heydon 3 weeks ago
parent
commit
82c118c691
1 changed files with 2 additions and 2 deletions
  1. +2
    -2
      src/raudio.c

+ 2
- 2
src/raudio.c View File

@ -801,10 +801,10 @@ Wave LoadWaveFromMemory(const char *fileType, const unsigned char *fileData, int
wave.sampleRate = wav.sampleRate;
wave.sampleSize = 16;
wave.channels = wav.channels;
wave.data = (short *)RL_MALLOC(wave.frameCount*wave.channels*sizeof(short));
wave.data = (short *)RL_MALLOC(p">(size_t)wave.frameCount*wave.channels*sizeof(short));
// NOTE: We are forcing conversion to 16bit sample size on reading
drwav_read_pcm_frames_s16(&wav, wav.totalPCMFrameCount, wave.data);
drwav_read_pcm_frames_s16(&wav, wave.frameCount, wave.data);
}
else TRACELOG(LOG_WARNING, "WAVE: Failed to load WAV data");

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