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No need for "LOGO_RECS_SIDE" maybe an artifact? (#1236)

Game will not compile with those four lines of code.
pull/1244/head
Rfaile313 5 jaren geleden
committed by GitHub
bovenliggende
commit
845596c30a
Geen bekende sleutel gevonden voor deze handtekening in de database GPG sleutel-ID: 4AEE18F83AFDEB23
1 gewijzigde bestanden met toevoegingen van 1 en 6 verwijderingen
  1. +1
    -6
      templates/advance_game/screens/screen_logo.c

+ 1
- 6
templates/advance_game/screens/screen_logo.c Bestand weergeven

@ -64,11 +64,6 @@ void InitLogoScreen(void)
logoPositionX = GetScreenWidth()/2 - 128; logoPositionX = GetScreenWidth()/2 - 128;
logoPositionY = GetScreenHeight()/2 - 128; logoPositionY = GetScreenHeight()/2 - 128;
topSideRecWidth = LOGO_RECS_SIDE;
leftSideRecHeight = LOGO_RECS_SIDE;
bottomSideRecWidth = LOGO_RECS_SIDE;
rightSideRecHeight = LOGO_RECS_SIDE;
for (int i = 0; i < 8; i++) raylib[i] = '\0'; for (int i = 0; i < 8; i++) raylib[i] = '\0';
state = 0; state = 0;
@ -206,4 +201,4 @@ void UnloadLogoScreen(void)
int FinishLogoScreen(void) int FinishLogoScreen(void)
{ {
return finishScreen; return finishScreen;
}
}

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