|  |  | @ -602,7 +602,7 @@ bool IsGamepadButtonUp(int gamepad, int button);        // Detect if a gamepad b | 
		
	
		
			
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			|  |  |  | int GetTouchX(void);                                    // Returns touch position X for touch point 0 (relative to screen size) | 
		
	
		
			
			|  |  |  | int GetTouchY(void);                                    // Returns touch position Y for touch point 0 (relative to screen size) | 
		
	
		
			
			|  |  |  | Vector2 GetTouchPosition(int index)                     // Returns touch position XY for a touch point index (relative to screen size) | 
		
	
		
			
			|  |  |  | Vector2 f">GetTouchPosition(int index) class="p">;                    // Returns touch position XY for a touch point index (relative to screen size) | 
		
	
		
			
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			|  |  |  | #if defined(PLATFORM_ANDROID) | 
		
	
		
			
			|  |  |  | bool IsButtonPressed(int button);                       // Detect if an android physic button has been pressed | 
		
	
	
		
			
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