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@ -27,7 +27,15 @@ |
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**********************************************************************************************/ |
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//#define _GLFW_BUILD_DLL // To build shared version |
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//http://www.glfw.org/docs/latest/compile.html#compile_manual |
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// Ref: http://www.glfw.org/docs/latest/compile.html#compile_manual |
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// Platform options: |
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// _GLFW_WIN32 to use the Win32 API |
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// _GLFW_X11 to use the X Window System |
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// _GLFW_WAYLAND to use the Wayland API (experimental and incomplete) |
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// _GLFW_COCOA to use the Cocoa frameworks |
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// _GLFW_OSMESA to use the OSMesa API (headless and non-interactive) |
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// _GLFW_MIR experimental, not supported at this moment |
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#if defined(_WIN32) |
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#define _GLFW_WIN32 |
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@ -49,8 +57,7 @@ |
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#define _WIN32_WINNT_WINXP 0x0501 |
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#endif |
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// NOTE: _GLFW_MIR experimental platform not supported at this moment |
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// Common modules to all platforms |
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#include "external/glfw/src/context.c" |
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#include "external/glfw/src/init.c" |
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#include "external/glfw/src/input.c" |
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