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@ -24,8 +24,8 @@ |
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// Types and Structures Definition |
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//---------------------------------------------------------------------------------- |
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typedef struct ColorRect { |
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Color c; |
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Rectangle r; |
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Color color; |
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Rectangle rect; |
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} ColorRect; |
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//------------------------------------------------------------------------------------ |
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@ -34,7 +34,6 @@ typedef struct ColorRect { |
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static Color GenerateRandomColor(); |
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static ColorRect *GenerateRandomColorRectSequence(float rectCount, float rectWidth, float screenWidth, float screenHeight); |
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static void ShuffleColorRectSequence(ColorRect *rectangles, int rectCount); |
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static void DrawTextCenterKeyHelp(const char *key, const char *text, int posX, int posY, int fontSize, Color color); |
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//------------------------------------------------------------------------------------ |
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// Program main entry point |
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@ -66,7 +65,9 @@ int main(void) |
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{ |
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rectCount++; |
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rectSize = (float)screenWidth/rectCount; |
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free(rectangles); |
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RL_FREE(rectangles); |
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// Re-generate random sequence with new count |
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rectangles = GenerateRandomColorRectSequence((float)rectCount, rectSize, (float)screenWidth, 0.75f*screenHeight); |
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} |
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@ -76,7 +77,9 @@ int main(void) |
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{ |
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rectCount--; |
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rectSize = (float)screenWidth/rectCount; |
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free(rectangles); |
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RL_FREE(rectangles); |
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// Re-generate random sequence with new count |
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rectangles = GenerateRandomColorRectSequence((float)rectCount, rectSize, (float)screenWidth, 0.75f*screenHeight); |
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} |
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} |
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@ -88,20 +91,20 @@ int main(void) |
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ClearBackground(RAYWHITE); |
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int fontSize = 20; |
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for (int i = 0; i < rectCount; i++) |
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{ |
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DrawRectangleRec(rectangles[i].r, rectangles[i].c); |
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DrawTextCenterKeyHelp("SPACE", "to shuffle the sequence.", 10, screenHeight - 96, fontSize, BLACK); |
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DrawTextCenterKeyHelp("UP", "to add a rectangle and generate a new sequence.", 10, screenHeight - 64, fontSize, BLACK); |
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DrawTextCenterKeyHelp("DOWN", "to remove a rectangle and generate a new sequence.", 10, screenHeight - 32, fontSize, BLACK); |
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DrawRectangleRec(rectangles[i].rect, rectangles[i].color); |
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DrawText("Press SPACE to shuffle the sequence", 10, screenHeight - 96, 20, BLACK); |
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DrawText("Press SPACE to shuffle the current sequence", 10, screenHeight - 96, 20, BLACK); |
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DrawText("Press UP to add a rectangle and generate a new sequence", 10, screenHeight - 64, 20, BLACK); |
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DrawText("Press DOWN to remove a rectangle and generate a new sequence", 10, screenHeight - 32, 20, BLACK); |
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} |
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const char *rectCountText = TextFormat("%d rectangles", rectCount); |
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int rectCountTextSize = MeasureText(rectCountText, fontSize); |
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DrawText(rectCountText, screenWidth - rectCountTextSize - 10, 10, fontSize, BLACK); |
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DrawText(TextFormat("Count: %d rectangles", rectCount), 10, 10, 20, MAROON); |
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DrawFPS(mi">10, 10); |
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DrawFPS(screenWidth - 80, 10); |
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EndDrawing(); |
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//---------------------------------------------------------------------------------- |
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@ -133,7 +136,8 @@ static Color GenerateRandomColor() |
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static ColorRect *GenerateRandomColorRectSequence(float rectCount, float rectWidth, float screenWidth, float screenHeight) |
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{ |
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ColorRect *rectangles = (ColorRect *)malloc((int)rectCount*sizeof(ColorRect)); |
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ColorRect *rectangles = (ColorRect *)RL_CALLOC((int)rectCount, sizeof(ColorRect)); |
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int *seq = LoadRandomSequence((unsigned int)rectCount, 0, (unsigned int)rectCount - 1); |
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float rectSeqWidth = rectCount*rectWidth; |
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float startX = (screenWidth - rectSeqWidth)*0.5f; |
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@ -142,8 +146,8 @@ static ColorRect *GenerateRandomColorRectSequence(float rectCount, float rectWid |
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{ |
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int rectHeight = (int)Remap((float)seq[i], 0, rectCount - 1, 0, screenHeight); |
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rectangles[i].c = GenerateRandomColor(); |
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rectangles[i].r = CLITERAL(Rectangle){ startX + i*rectWidth, screenHeight - rectHeight, rectWidth, (float)rectHeight }; |
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rectangles[i].color = GenerateRandomColor(); |
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rectangles[i].rect = CLITERAL(Rectangle){ startX + i*rectWidth, screenHeight - rectHeight, rectWidth, (float)rectHeight }; |
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} |
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UnloadRandomSequence(seq); |
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@ -162,28 +166,13 @@ static void ShuffleColorRectSequence(ColorRect *rectangles, int rectCount) |
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// Swap only the color and height |
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ColorRect tmp = *r1; |
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r1->c = r2->c; |
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r1->r.height = r2->r.height; |
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r1->r.y = r2->r.y; |
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r2->c = tmp.c; |
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r2->r.height = tmp.r.height; |
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r2->r.y = tmp.r.y; |
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r1->color = r2->color; |
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r1->rect.height = r2->rect.height; |
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r1->rect.y = r2->rect.y; |
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r2->color = tmp.color; |
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r2->rect.height = tmp.rect.height; |
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r2->rect.y = tmp.rect.y; |
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} |
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UnloadRandomSequence(seq); |
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} |
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static void DrawTextCenterKeyHelp(const char *key, const char *text, int posX, int posY, int fontSize, Color color) |
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{ |
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int spaceSize = MeasureText(" ", fontSize); |
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int pressSize = MeasureText("Press", fontSize); |
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int keySize = MeasureText(key, fontSize); |
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int textSizeCurrent = 0; |
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DrawText("Press", posX, posY, fontSize, color); |
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textSizeCurrent += pressSize + 2*spaceSize; |
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DrawText(key, posX + textSizeCurrent, posY, fontSize, RED); |
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DrawRectangle(posX + textSizeCurrent, posY + fontSize, keySize, 3, RED); |
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textSizeCurrent += keySize + 2*spaceSize; |
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DrawText(text, posX + textSizeCurrent, posY, fontSize, color); |
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} |