From 8b68d548c98b4c1bfaf13008d6b56af3c0a4c659 Mon Sep 17 00:00:00 2001 From: Ray Date: Mon, 25 Aug 2025 20:57:18 +0200 Subject: [PATCH] Reviewing some examples titles --- examples/text/text_codepoints_loading.c | 2 +- examples/text/text_font_filters.c | 2 +- examples/text/text_font_loading.c | 2 +- examples/text/text_font_sdf.c | 2 +- examples/text/text_format_text.c | 2 +- examples/text/text_input_box.c | 2 +- examples/text/text_raylib_fonts.c | 2 +- examples/text/text_rectangle_bounds.c | 11 ++++++++--- examples/textures/textures_draw_tiled.c | 4 ++-- 9 files changed, 17 insertions(+), 12 deletions(-) diff --git a/examples/text/text_codepoints_loading.c b/examples/text/text_codepoints_loading.c index 28d15c33f..2c33a8da5 100644 --- a/examples/text/text_codepoints_loading.c +++ b/examples/text/text_codepoints_loading.c @@ -1,6 +1,6 @@ /******************************************************************************************* * -* raylib [text] example - text codepoints loading +* raylib [text] example - codepoints loading * * Example complexity rating: [★★★☆] 3/4 * diff --git a/examples/text/text_font_filters.c b/examples/text/text_font_filters.c index f75ae26b2..efd074c54 100644 --- a/examples/text/text_font_filters.c +++ b/examples/text/text_font_filters.c @@ -29,7 +29,7 @@ int main(void) const int screenWidth = 800; const int screenHeight = 450; - InitWindow(screenWidth, screenHeight, "raylib [text] example - font filters"); + InitWindow(screenWidth, screenHeight, "raylib [text] example - font texture filters"); const char msg[50] = "Loaded Font"; diff --git a/examples/text/text_font_loading.c b/examples/text/text_font_loading.c index a7f8c60f4..f1582348b 100644 --- a/examples/text/text_font_loading.c +++ b/examples/text/text_font_loading.c @@ -1,6 +1,6 @@ /******************************************************************************************* * -* raylib [text] example - Font loading +* raylib [text] example - font loading * * Example complexity rating: [★☆☆☆] 1/4 * diff --git a/examples/text/text_font_sdf.c b/examples/text/text_font_sdf.c index fd3b2f776..5a24c1013 100644 --- a/examples/text/text_font_sdf.c +++ b/examples/text/text_font_sdf.c @@ -33,7 +33,7 @@ int main(void) const int screenWidth = 800; const int screenHeight = 450; - InitWindow(screenWidth, screenHeight, "raylib [text] example - SDF fonts"); + InitWindow(screenWidth, screenHeight, "raylib [text] example - font SDF loading"); // NOTE: Textures/Fonts MUST be loaded after Window initialization (OpenGL context is required) diff --git a/examples/text/text_format_text.c b/examples/text/text_format_text.c index a5c2a2331..740811b11 100644 --- a/examples/text/text_format_text.c +++ b/examples/text/text_format_text.c @@ -25,7 +25,7 @@ int main(void) const int screenWidth = 800; const int screenHeight = 450; - InitWindow(screenWidth, screenHeight, "raylib [text] example - text formatting"); + InitWindow(screenWidth, screenHeight, "raylib [text] example - text formating"); int score = 100020; int hiscore = 200450; diff --git a/examples/text/text_input_box.c b/examples/text/text_input_box.c index 77c04d55a..af98bb17a 100644 --- a/examples/text/text_input_box.c +++ b/examples/text/text_input_box.c @@ -1,6 +1,6 @@ /******************************************************************************************* * -* raylib [text] example - text input box +* raylib [text] example - input box * * Example complexity rating: [★★☆☆] 2/4 * diff --git a/examples/text/text_raylib_fonts.c b/examples/text/text_raylib_fonts.c index 99937549d..23db709cd 100644 --- a/examples/text/text_raylib_fonts.c +++ b/examples/text/text_raylib_fonts.c @@ -1,6 +1,6 @@ /******************************************************************************************* * -* raylib [text] example - sprite fonts loading +* raylib [text] example - sprite fonts * * Example complexity rating: [★☆☆☆] 1/4 * diff --git a/examples/text/text_rectangle_bounds.c b/examples/text/text_rectangle_bounds.c index 75ac65b49..66fe53234 100644 --- a/examples/text/text_rectangle_bounds.c +++ b/examples/text/text_rectangle_bounds.c @@ -17,8 +17,13 @@ #include "raylib.h" -static void DrawTextBoxed(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint); // Draw text using font inside rectangle limits -static void DrawTextBoxedSelectable(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint, int selectStart, int selectLength, Color selectTint, Color selectBackTint); // Draw text using font inside rectangle limits with support for text selection +//---------------------------------------------------------------------------------- +// Module functions declaration +//---------------------------------------------------------------------------------- +// Draw text using font inside rectangle limits +static void DrawTextBoxed(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint); +// Draw text using font inside rectangle limits with support for text selection +static void DrawTextBoxedSelectable(Font font, const char *text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tint, int selectStart, int selectLength, Color selectTint, Color selectBackTint); //------------------------------------------------------------------------------------ // Program main entry point @@ -30,7 +35,7 @@ int main(void) const int screenWidth = 800; const int screenHeight = 450; - InitWindow(screenWidth, screenHeight, "raylib [text] example - draw text inside a rectangle"); + InitWindow(screenWidth, screenHeight, "raylib [text] example - rectangle bounds"); const char text[] = "Text cannot escape\tthis container\t...word wrap also works when active so here's \ a long text for testing.\n\nLorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod \ diff --git a/examples/textures/textures_draw_tiled.c b/examples/textures/textures_draw_tiled.c index c6bf3f835..fec8b4427 100644 --- a/examples/textures/textures_draw_tiled.c +++ b/examples/textures/textures_draw_tiled.c @@ -1,6 +1,6 @@ /******************************************************************************************* * -* raylib [textures] example - draw texture tiled +* raylib [textures] example - texture tiled drawing * * Example complexity rating: [★★★☆] 3/4 * @@ -36,7 +36,7 @@ int main(void) const int screenHeight = 450; SetConfigFlags(FLAG_WINDOW_RESIZABLE); // Make the window resizable - InitWindow(screenWidth, screenHeight, "raylib [textures] example - draw texture tiled"); + InitWindow(screenWidth, screenHeight, "raylib [textures] example - textures tiled drawing"); // NOTE: Textures MUST be loaded after Window initialization (OpenGL context is required) Texture texPattern = LoadTexture("resources/patterns.png");