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new function to check if music stream is ready

_g naming convention for globals, new error exit numbers.
pull/116/head
Joshua Reisenauer 8 年之前
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8c5d403dda
共有 1 個文件被更改,包括 30 次插入13 次删除
  1. +30
    -13
      src/audio.c

+ 30
- 13
src/audio.c 查看文件

@ -112,7 +112,7 @@ typedef enum { INFO = 0, ERROR, WARNING, DEBUG, OTHER } TraceLogType;
// Global Variables Definition
//----------------------------------------------------------------------------------
static AudioContext_t* mixChannelsActive_g[MAX_AUDIO_CONTEXTS]; // What mix channels are currently active
static bool musicEnabled = false;
static bool musicEnabled_g = false;
static Music currentMusic[MAX_MUSIC_STREAMS]; // Current music loaded, up to two can play at the same time
//----------------------------------------------------------------------------------
@ -126,8 +126,9 @@ static bool BufferMusicStream(int index); // Fill music buffers with da
static void EmptyMusicStream(int index); // Empty music buffers
static unsigned short FillAlBufferWithSilence(AudioContext_t *context, ALuint buffer);// fill buffer with zeros, returns number processed
static void ResampleShortToFloat(short *shorts, float *floats, unsigned short len); // pass two arrays of the same legnth in
static void ResampleByteToFloat(char *chars, float *floats, unsigned short len); // pass two arrays of same length in
static void ResampleShortToFloat(short *shorts, float *floats, unsigned short len); // pass two arrays of the same legnth in
static void ResampleByteToFloat(char *chars, float *floats, unsigned short len); // pass two arrays of same length in
static bool isMusicStreamReady(int index); // Checks if music buffer is ready to be refilled
#if defined(AUDIO_STANDALONE)
const char *GetExtension(const char *fileName); // Get the extension for a filename
@ -799,18 +800,21 @@ int PlayMusicStream(int musicIndex, char *fileName)
TraceLog(DEBUG, "[%s] Temp memory required: %i", fileName, info.temp_memory_required);
currentMusic[musicIndex].loop = true; // We loop by default
musicEnabled = true;
currentMusic[musicIndex].ctx->playing = true;
musicEnabled_g = true;
currentMusic[musicIndex].totalSamplesLeft = stb_vorbis_stream_length_in_samples(currentMusic[musicIndex].stream) * info.channels;
currentMusic[musicIndex].totalLengthSeconds = stb_vorbis_stream_length_in_seconds(currentMusic[musicIndex].stream);
if (info.channels == 2){
currentMusic[musicIndex].ctx = InitAudioContext(info.sample_rate, mixIndex, 2, false);
currentMusic[musicIndex].ctx->playing = true;
}
else{
currentMusic[musicIndex].ctx = InitAudioContext(info.sample_rate, mixIndex, 1, false);
currentMusic[musicIndex].ctx->playing = true;
}
if(!currentMusic[musicIndex].ctx) return 4; // error
}
}
else if (strcmp(GetExtension(fileName),"xm") == 0)
@ -823,24 +827,25 @@ int PlayMusicStream(int musicIndex, char *fileName)
jar_xm_set_max_loop_count(currentMusic[musicIndex].chipctx, 0); // infinite number of loops
currentMusic[musicIndex].totalSamplesLeft = jar_xm_get_remaining_samples(currentMusic[musicIndex].chipctx);
currentMusic[musicIndex].totalLengthSeconds = ((float)currentMusic[musicIndex].totalSamplesLeft) / 48000.f;
musicEnabled = true;
currentMusic[musicIndex].ctx->playing = true;
musicEnabled_g = true;
TraceLog(INFO, "[%s] XM number of samples: %i", fileName, currentMusic[musicIndex].totalSamplesLeft);
TraceLog(INFO, "[%s] XM track length: %11.6f sec", fileName, currentMusic[musicIndex].totalLengthSeconds);
currentMusic[musicIndex].ctx = InitAudioContext(48000, mixIndex, 2, true);
if(!currentMusic[musicIndex].ctx) return 5; // error
currentMusic[musicIndex].ctx->playing = true;
}
else
{
TraceLog(WARNING, "[%s] XM file could not be opened", fileName);
return 4; // error
return 6; // error
}
}
else
{
TraceLog(WARNING, "[%s] Music extension not recognized, it can't be loaded", fileName);
return 5; // error
return 7; // error
}
return 0; // normal return
}
@ -861,7 +866,7 @@ void StopMusicStream(int index)
stb_vorbis_close(currentMusic[index].stream);
}
if(!getMusicStreamCount()) musicEnabled = false;
if(!getMusicStreamCount()) musicEnabled_g = false;
if(currentMusic[index].stream || currentMusic[index].chipctx)
{
currentMusic[index].stream = NULL;
@ -884,7 +889,7 @@ int getMusicStreamCount(void)
void PauseMusicStream(int index)
{
// Pause music stream if music available!
if (currentMusic[index].ctx && musicEnabled)
if (currentMusic[index].ctx && musicEnabled_g)
{
TraceLog(INFO, "Pausing music stream");
alSourcePause(currentMusic[index].ctx->alSource);
@ -987,7 +992,7 @@ static bool BufferMusicStream(int index)
int size = 0; // Total size of data steamed (in bytes)
bool active = true; // We can get more data from stream (not finished)
if (musicEnabled)
if (musicEnabled_g)
{
if(!currentMusic[index].ctx->playing)
{
@ -1031,13 +1036,25 @@ static void EmptyMusicStream(int index)
}
}
//determine if a music stream is ready to be written to
static bool isMusicStreamReady(int index)
{
ALint processed = 0;
alGetSourcei(currentMusic[index].ctx->alSource, AL_BUFFERS_PROCESSED, &processed);
if(processed)
return true;
return false;
}
// Update (re-fill) music buffers if data already processed
void UpdateMusicStream(int index)
{
ALenum state;
bool active = true;
if (index < MAX_MUSIC_STREAMS && musicEnabled)
if (index < MAX_MUSIC_STREAMS && musicEnabled_g && isMusicStreamReady(index))
{
active = BufferMusicStream(index);

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