option(SUPPORT_BUSY_WAIT_LOOP "Use busy wait loop for timing sync instead of a high-resolution timer" ON)
option(SUPPORT_CAMERA_SYSTEM "Provide camera module (camera.h) with multiple predefined cameras: free, 1st/3rd person, orbital" ON)
option(SUPPORT_DEFAULT_FONT "Default font is loaded on window initialization to be available for the user to render simple text. If enabled, uses external module functions to load default raylib font (module: text)" ON)
option(SUPPORT_SCREEN_CAPTURE "Allow automatic screen capture of current screen pressing F12, defined in KeyCallback()" ON)
option(SUPPORT_GIF_RECORDING "Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback()" ON)
option(SUPPORT_GESTURES_SYSTEM "Gestures module is included (gestures.h) to support gestures detection: tap, hold, swipe, drag" ON)
option(SUPPORT_MOUSE_GESTURES "Mouse gestures are directly mapped like touches and processed by gestures system" ON)
@ -33,10 +34,9 @@ option(SUPPORT_MOUSE_GESTURES "Mouse gestures are directly mapped like touches a
option(SUPPORT_MESH_GENERATION "Support procedural mesh generation functions, uses external par_shapes.h library. NOTE: Some generated meshes DO NOT include generated texture coordinates" ON)
# shapes.c
option(SUPPORT_FONT_TEXTURE "Draw rectangle shapes using font texture white character instead of default white texture. Allows drawing rectangles and text with a single draw call, very useful for GUI systems!" ON)
option(SUPPORT_QUADS_DRAW_MODE "Use QUADS instead of TRIANGLES for drawing when possible. Some lines-based shapes could still use lines" ON)
option(SUPPORT_FILEFORMAT_MOD "Support loading MOD for sound" ON)
option(SUPPORT_FILEFORMAT_FLAC "Support loading FLAC for sound" OFF)
# shapes.c
option(USE_DEFAULT_FONT_TEXTURE "Draw rectangle shapes using font texture white character instead of default white texture. Allows drawing rectangles and text with a single draw call, very useful for GUI systems!" ON)
# utils.c
option(SUPPORT_SAVE_PNG "Support saving image data in PNG file format" ON)
option(SUPPORT_SAVE_BMP "Support saving image data in BMP file format" OFF)
/* Default font is loaded on window initialization to be available for the user to render simple text. NOTE: If enabled, uses external module functions to load default raylib font (module: text) */
#cmakedefine SUPPORT_DEFAULT_FONT 1
/* Selected desired fileformats to be supported for loading. */
#cmakedefine SUPPORT_FILEFORMAT_FNT 1
#cmakedefine SUPPORT_FILEFORMAT_TTF 1
// core.c
/* Camera module is included (camera.h) and multiple predefined cameras are available: free, 1st/3rd person, orbital */
#cmakedefine SUPPORT_CAMERA_SYSTEM 1
/* Gestures module is included (gestures.h) to support gestures detection: tap, hold, swipe, drag */
#cmakedefine SUPPORT_GESTURES_SYSTEM 1
/* Mouse gestures are directly mapped like touches and processed by gestures system. */
#cmakedefine SUPPORT_MOUSE_GESTURES 1
/* Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used */
#cmakedefine SUPPORT_BUSY_WAIT_LOOP 1
/* Allow automatic screen capture of current screen pressing F12, defined in KeyCallback() */
#cmakedefine SUPPORT_SCREEN_CAPTURE 1
/* Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback() */
#cmakedefine SUPPORT_GIF_RECORDING 1
// rlgl.c
/* Support VR simulation functionality (stereo rendering) */
#cmakedefine SUPPORT_VR_SIMULATOR 1
/* Include stereo rendering distortion shader (shader_distortion.h) */
#cmakedefine SUPPORT_DISTORTION_SHADER 1
// shapes.c
#cmakedefine SUPPORT_FONT_TEXTURE 1
#cmakedefine SUPPORT_QUADS_DRAW_MODE 1
// textures.c
/* Selecte desired fileformats to be supported for image data loading. */
/* Support VR simulation functionality (stereo rendering) */
#cmakedefine SUPPORT_VR_SIMULATOR 1
/* Include stereo rendering distortion shader (shader_distortion.h) */
#cmakedefine SUPPORT_DISTORTION_SHADER 1
// text.c
/* Default font is loaded on window initialization to be available for the user to render simple text. NOTE: If enabled, uses external module functions to load default raylib font (module: text) */
#cmakedefine SUPPORT_DEFAULT_FONT 1
/* Selected desired fileformats to be supported for loading. */
#cmakedefine SUPPORT_FILEFORMAT_FNT 1
#cmakedefine SUPPORT_FILEFORMAT_TTF 1
// core.c
/* Camera module is included (camera.h) and multiple predefined cameras are available: free, 1st/3rd person, orbital */
#cmakedefine SUPPORT_CAMERA_SYSTEM 1
/* Gestures module is included (gestures.h) to support gestures detection: tap, hold, swipe, drag */
#cmakedefine SUPPORT_GESTURES_SYSTEM 1
/* Mouse gestures are directly mapped like touches and processed by gestures system. */
#cmakedefine SUPPORT_MOUSE_GESTURES 1
/* Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used */
#cmakedefine SUPPORT_BUSY_WAIT_LOOP 1
/* Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback() */
#cmakedefine SUPPORT_GIF_RECORDING 1
// models.c
/* Selected desired fileformats to be supported for loading. */
#cmakedefine SUPPORT_FILEFORMAT_OBJ 1
#cmakedefine SUPPORT_FILEFORMAT_MTL 1
/* Support procedural mesh generation functions, uses external par_shapes.h library
* NOTE: Some generated meshes DO NOT include generated texture coordinates */
#cmakedefine SUPPORT_MESH_GENERATION 1
// audio.c
/* Desired fileformats to be supported for loading. */
@ -54,20 +68,9 @@
#cmakedefine SUPPORT_FILEFORMAT_MOD 1
#cmakedefine SUPPORT_FILEFORMAT_FLAC 1
// models.c
/* Selected desired fileformats to be supported for loading. */
#cmakedefine SUPPORT_FILEFORMAT_OBJ 1
#cmakedefine SUPPORT_FILEFORMAT_MTL 1
/* Support procedural mesh generation functions, uses external par_shapes.h library
* NOTE: Some generated meshes DO NOT include generated texture coordinates
*/
#cmakedefine SUPPORT_MESH_GENERATION 1
// utils.c
/* Show TraceLog() output messages. NOTE: By default LOG_DEBUG traces not shown */
#cmakedefine SUPPORT_TRACELOG 1
/* Support saving image data as PNG fileformat. NOTE: Requires stb_image_write library */
#cmakedefine SUPPORT_SAVE_PNG 1
/* Support saving image data as PMP fileformat. NOTE: Requires stb_image_write library */