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			@ -30,8 +30,9 @@ void android_main(struct android_app *app) | 
			
		
		
	
		
			
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			    const int screenHeight = 450; | 
			
		
		
	
		
			
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			    GameScreen currentScreen = LOGO; | 
			
		
		
	
		
			
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			    InitWindow(screenWidth, screenHeight, app); | 
			
		
		
	
		
			
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			    InitGesturesSystem(app); | 
			
		
		
	
		
			
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			    // TODO: Initialize all required variables and load all required data here! | 
			
		
		
	
		
			
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			@ -50,7 +51,7 @@ void android_main(struct android_app *app) | 
			
		
		
	
		
			
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			    while (!WindowShouldClose())    // Detect window close button or ESC key | 
			
		
		
	
		
			
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			    { | 
			
		
		
	
		
			
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			        // Update | 
			
		
		
	
		
			
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			        //---------------------------------------------------------------------------------- | 
			
		
		
	
		
			
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			        //----------------------------------------------------------------------------------         | 
			
		
		
	
		
			
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			        switch(currentScreen)  | 
			
		
		
	
		
			
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			        { | 
			
		
		
	
		
			
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			            case LOGO:  | 
			
		
		
	
	
		
			
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			@ -70,7 +71,7 @@ void android_main(struct android_app *app) | 
			
		
		
	
		
			
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			                // TODO: Update TITLE screen variables here! | 
			
		
		
	
		
			
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			                // Press enter to change to GAMEPLAY screen | 
			
		
		
	
		
			
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			                if (IsGestureDetected()) | 
			
		
		
	
		
			
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			                if (GetGestureType() == GESTURE_TAP) | 
			
		
		
	
		
			
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			                { | 
			
		
		
	
		
			
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			                    PlaySound(fx); | 
			
		
		
	
		
			
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			                    currentScreen = GAMEPLAY; | 
			
		
		
	
	
		
			
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			@ -81,8 +82,8 @@ void android_main(struct android_app *app) | 
			
		
		
	
		
			
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			                // TODO: Update GAMEPLAY screen variables here! | 
			
		
		
	
		
			
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			                // Press enter to change to ENDING screen | 
			
		
		
	
		
			
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			                if (IsGestureDetected()) | 
			
		
		
	
		
			
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			                { | 
			
		
		
	
		
			
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			                if (GetGestureType() == GESTURE_TAP) | 
			
		
		
	
		
			
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			                {   | 
			
		
		
	
		
			
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			                    PlaySound(fx); | 
			
		
		
	
		
			
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			                    currentScreen = ENDING; | 
			
		
		
	
		
			
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			                }  | 
			
		
		
	
	
		
			
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			@ -92,7 +93,7 @@ void android_main(struct android_app *app) | 
			
		
		
	
		
			
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			                // TODO: Update ENDING screen variables here! | 
			
		
		
	
		
			
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			                // Press enter to return to TITLE screen | 
			
		
		
	
		
			
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			                if (IsGestureDetected()) | 
			
		
		
	
		
			
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			                if (GetGestureType() == GESTURE_TAP) | 
			
		
		
	
		
			
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			                { | 
			
		
		
	
		
			
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			                    PlaySound(fx); | 
			
		
		
	
		
			
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			                    currentScreen = TITLE; | 
			
		
		
	
	
		
			
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			@ -100,6 +101,8 @@ void android_main(struct android_app *app) | 
			
		
		
	
		
			
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			            } break; | 
			
		
		
	
		
			
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			            default: break; | 
			
		
		
	
		
			
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			        } | 
			
		
		
	
		
			
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			        UpdateGestures(); | 
			
		
		
	
		
			
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			        //---------------------------------------------------------------------------------- | 
			
		
		
	
		
			
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			        // Draw | 
			
		
		
	
	
		
			
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