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fixes for switching full-screen and v-sync (#963)

* fixes for switching full-screen and v-sync

* requireVsync flag
pull/1029/head
MasterZean 5 years ago
committed by Ray
parent
commit
8eecbbe4aa
1 changed files with 31 additions and 2 deletions
  1. +31
    -2
      src/core.c

+ 31
- 2
src/core.c View File

@ -313,6 +313,8 @@ static unsigned int displayWidth, displayHeight;// Display width and height (mon
static int screenWidth, screenHeight; // Screen width and height (used render area)
static int renderWidth, renderHeight; // Framebuffer width and height (render area, including black bars if required)
static int currentWidth, currentHeight; // Current render width and height, it could change on BeginTextureMode()
static int windowLeftPos, windowTopPos;
static int requireVsync = 0;
static int renderOffsetX = 0; // Offset X from render area (must be divided by 2)
static int renderOffsetY = 0; // Offset Y from render area (must be divided by 2)
static bool fullscreen = false; // Fullscreen mode (useful only for PLATFORM_DESKTOP)
@ -855,10 +857,24 @@ void ToggleFullscreen(void)
{
#if defined(PLATFORM_DESKTOP)
fullscreen = !fullscreen; // Toggle fullscreen flag
requireVsync = true;
// NOTE: glfwSetWindowMonitor() doesn't work properly (bugs)
if (fullscreen) glfwSetWindowMonitor(window, glfwGetPrimaryMonitor(), 0, 0, screenWidth, screenHeight, GLFW_DONT_CARE);
else glfwSetWindowMonitor(window, NULL, 0, 0, screenWidth, screenHeight, GLFW_DONT_CARE);
if (fullscreen) {
glfwGetWindowPos(window, &windowLeftPos, &windowTopPos);
GLFWmonitor *monitor = glfwGetPrimaryMonitor();
if (!monitor)
{
TraceLog(LOG_WARNING, "Failed to get monitor");
glfwSetWindowMonitor(window, glfwGetPrimaryMonitor(), 0, 0, screenWidth, screenHeight, GLFW_DONT_CARE);
return;
}
const GLFWvidmode *mode = glfwGetVideoMode(monitor);
glfwSetWindowMonitor(window, glfwGetPrimaryMonitor(), 0, 0, screenWidth, screenHeight, mode->refreshRate);
}
else glfwSetWindowMonitor(window, NULL, windowLeftPos, windowTopPos, screenWidth, screenHeight, GLFW_DONT_CARE);
#endif
#if defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI)
@ -1759,6 +1775,7 @@ Color Fade(Color color, float alpha)
void SetConfigFlags(unsigned int flags)
{
configFlags = flags;
requireVsync = true;
if (configFlags & FLAG_FULLSCREEN_MODE) fullscreen = true;
if (configFlags & FLAG_WINDOW_ALWAYS_RUN) alwaysRun = true;
@ -2697,6 +2714,13 @@ static bool InitGraphicsDevice(int width, int height)
if (fullscreen)
{
// remember center for switchinging from fullscreen to window
windowLeftPos = displayWidth/2 - screenWidth/2;
windowTopPos = displayHeight/2 - screenHeight/2;
if (windowLeftPos < 0) windowLeftPos = 0;
if (windowTopPos < 0) windowTopPos = 0;
// Obtain recommended displayWidth/displayHeight from a valid videomode for the monitor
int count = 0;
const GLFWvidmode *modes = glfwGetVideoModes(glfwGetPrimaryMonitor(), &count);
@ -3794,6 +3818,11 @@ static void PollInputEvents(void)
static void SwapBuffers(void)
{
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
if (requireVsync) {
glfwMakeContextCurrent(window);
glfwSwapInterval((configFlags & FLAG_VSYNC_HINT) != 0);
requireVsync = false;
}
glfwSwapBuffers(window);
#endif

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