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Update rlgl.h

pull/2532/head
Ray pirms 2 gadiem
vecāks
revīzija
8fe6bfabbf
1 mainītis faili ar 3 papildinājumiem un 3 dzēšanām
  1. +3
    -3
      src/rlgl.h

+ 3
- 3
src/rlgl.h Parādīt failu

@ -3475,7 +3475,7 @@ void rlDrawVertexArrayElements(int offset, int count, const void *buffer)
// Draw vertex array instanced // Draw vertex array instanced
void rlDrawVertexArrayInstanced(int offset, int count, int instances) void rlDrawVertexArrayInstanced(int offset, int count, int instances)
{ {
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
#if defined(GRAPHICS_API_OPENGL_33)
glDrawArraysInstanced(GL_TRIANGLES, 0, count, instances); glDrawArraysInstanced(GL_TRIANGLES, 0, count, instances);
#endif #endif
} }
@ -3483,7 +3483,7 @@ void rlDrawVertexArrayInstanced(int offset, int count, int instances)
// Draw vertex array elements instanced // Draw vertex array elements instanced
void rlDrawVertexArrayElementsInstanced(int offset, int count, const void *buffer, int instances) void rlDrawVertexArrayElementsInstanced(int offset, int count, const void *buffer, int instances)
{ {
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
#if defined(GRAPHICS_API_OPENGL_33)
glDrawElementsInstanced(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, (const unsigned short *)buffer + offset, instances); glDrawElementsInstanced(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, (const unsigned short *)buffer + offset, instances);
#endif #endif
} }
@ -3535,7 +3535,7 @@ void rlSetVertexAttribute(unsigned int index, int compSize, int type, bool norma
// Set vertex attribute divisor // Set vertex attribute divisor
void rlSetVertexAttributeDivisor(unsigned int index, int divisor) void rlSetVertexAttributeDivisor(unsigned int index, int divisor)
{ {
#if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2)
#if defined(GRAPHICS_API_OPENGL_33)
glVertexAttribDivisor(index, divisor); glVertexAttribDivisor(index, divisor);
#endif #endif
} }

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