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Update models_rlgl_solar_system.c

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Ray há 5 meses
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1 ficheiros alterados com 2 adições e 2 eliminações
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    -2
      examples/models/models_rlgl_solar_system.c

+ 2
- 2
examples/models/models_rlgl_solar_system.c Ver ficheiro

@ -1,6 +1,6 @@
/*******************************************************************************************
*
* raylib [models] example - rlgl module usage with push/pop matrix transformations
* raylib [models] example - rlgl solar system
*
* Example complexity rating: [] 4/4
*
@ -41,7 +41,7 @@ int main(void)
const float moonRadius = 0.16f;
const float moonOrbitRadius = 1.5f;
InitWindow(screenWidth, screenHeight, "raylib [models] example - rlgl module usage with push/pop matrix transformations");
InitWindow(screenWidth, screenHeight, "raylib [models] example - rlgl solar system");
// Define the camera to look into our 3d world
Camera camera = { 0 };

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