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@ -35,31 +35,28 @@ int main() |
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ClearBackground(RAYWHITE); |
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// TODO: draw some shapes... with names... :P |
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/* |
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void DrawPixel(int posX, int posY, Color color); |
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void DrawPixelV(Vector2 position, Color color); |
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void DrawLine(int startPosX, int startPosY, int endPosX, int endPosY, Color color); |
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void DrawLineV(Vector2 startPos, Vector2 endPos, Color color); |
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void DrawCircle(int centerX, int centerY, float radius, Color color); |
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void DrawCircleGradient(int centerX, int centerY, float radius, Color color1, Color color2); |
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void DrawCircleV(Vector2 center, float radius, Color color); |
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void DrawCircleLines(int centerX, int centerY, float radius, Color color); |
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void DrawRectangle(int posX, int posY, int width, int height, Color color); |
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void DrawRectangleRec(Rectangle rec, Color color); |
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void DrawRectangleGradient(int posX, int posY, int width, int height, Color color1, Color color2); |
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void DrawRectangleV(Vector2 position, Vector2 size, Color color); |
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void DrawRectangleLines(int posX, int posY, int width, int height, Color color); |
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void DrawTriangle(Vector2 v1, Vector2 v2, Vector2 v3, Color color); |
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void DrawTriangleLines(Vector2 v1, Vector2 v2, Vector2 v3, Color color); |
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void DrawPoly(Vector2 *points, int numPoints, Color color); |
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void DrawPolyLine(Vector2 *points, int numPoints, Color color); |
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*/ |
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DrawRectangle(screenWidth/4 - 50, screenHeight/2 - 100, 100, 100, GOLD); |
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DrawCircle(3*screenWidth/4, screenHeight/2 - 50, 50, MAROON); |
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DrawText("_____", 320, 280, 50, 1, BLACK); |
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DrawText("some basic shapes available on raylib", 20, 20, 20, DARKGRAY); |
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DrawLine(18, 42, screenWidth - 18, 42, BLACK); |
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DrawCircle(screenWidth/4, 120, 35, DARKBLUE); |
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DrawCircleGradient(screenWidth/4, 220, 60, GREEN, SKYBLUE); |
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DrawCircleLines(screenWidth/4, 340, 80, DARKBLUE); |
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DrawRectangle(screenWidth/4*2 - 60, 100, 120, 60, RED); |
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DrawRectangleGradient(screenWidth/4*2 - 90, 170, 180, 130, MAROON, GOLD); |
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DrawRectangleLines(screenWidth/4*2 - 40, 320, 80, 60, ORANGE); |
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DrawTriangle((Vector2){screenWidth/4*3, 80}, |
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(Vector2){screenWidth/4*3 - 60, 150}, |
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(Vector2){screenWidth/4*3 + 60, 150}, VIOLET); |
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DrawTriangleLines((Vector2){screenWidth/4*3, 160}, |
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(Vector2){screenWidth/4*3 - 20, 230}, |
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(Vector2){screenWidth/4*3 + 20, 230}, DARKBLUE); |
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DrawPoly((Vector2){screenWidth/4*3, 320}, 6, 80, 0, BROWN); |
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EndDrawing(); |
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//---------------------------------------------------------------------------------- |
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} |
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