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include malloc.h so the win32 platform can build in MSVC (#5365)
pull/5366/head
Jeffery Myers
1 week ago
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1 changed files with
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src/platforms/rcore_desktop_win32.c
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@ -72,6 +72,8 @@ |
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#include <shellscalingapi.h> |
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#include <versionhelpers.h> |
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#include <malloc.h> // Required for alloca() |
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#if !defined(GRAPHICS_API_OPENGL_11_SOFTWARE) |
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#include <GL/gl.h> |
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#endif |
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