@ -113,7 +113,7 @@ extern void LoadDefaultFont(void)
/ / Default font is directly defined here ( data generated from a sprite font image )
/ / Default font is directly defined here ( data generated from a sprite font image )
/ / This way , we reconstruct Font without creating large global variables
/ / This way , we reconstruct Font without creating large global variables
/ / This data is automatically allocated to Stack and automatically deallocated at the end of this function
/ / This data is automatically allocated to Stack and automatically deallocated at the end of this function
int defaultFontData [ 512 ] = {
unsigned int defaultFontData [ 512 ] = {
0x00000000 , 0x00000000 , 0x00000000 , 0x00000000 , 0x00200020 , 0x0001b000 , 0x00000000 , 0x00000000 , 0x8ef92520 , 0x00020a00 , 0x7dbe8000 , 0x1f7df45f ,
0x00000000 , 0x00000000 , 0x00000000 , 0x00000000 , 0x00200020 , 0x0001b000 , 0x00000000 , 0x00000000 , 0x8ef92520 , 0x00020a00 , 0x7dbe8000 , 0x1f7df45f ,
0x4a2bf2a0 , 0x0852091e , 0x41224000 , 0x10041450 , 0x2e292020 , 0x08220812 , 0x41222000 , 0x10041450 , 0x10f92020 , 0x3efa084c , 0x7d22103c , 0x107df7de ,
0x4a2bf2a0 , 0x0852091e , 0x41224000 , 0x10041450 , 0x2e292020 , 0x08220812 , 0x41222000 , 0x10041450 , 0x10f92020 , 0x3efa084c , 0x7d22103c , 0x107df7de ,
0xe8a12020 , 0x08220832 , 0x05220800 , 0x10450410 , 0xa4a3f000 , 0x08520832 , 0x05220400 , 0x10450410 , 0xe2f92020 , 0x0002085e , 0x7d3e0281 , 0x107df41f ,
0xe8a12020 , 0x08220832 , 0x05220800 , 0x10450410 , 0xa4a3f000 , 0x08520832 , 0x05220400 , 0x10450410 , 0xe2f92020 , 0x0002085e , 0x7d3e0281 , 0x107df41f ,
@ -1426,4 +1426,4 @@ static Font LoadBMFont(const char *fileName)
return font ;
return font ;
}
}
# endif
# endif