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90ec0d52e0
2 fichiers modifiés avec 1 ajouts et 1 suppressions
  1. +1
    -1
      examples/models/models_loading_m3d.c
  2. +0
    -0
      examples/models/resources/models/m3d/cesium_man.m3d

+ 1
- 1
examples/models/models_loading_m3d.c Voir le fichier

@ -41,7 +41,7 @@ int main(void)
Vector3 position = { 0.0f, 0.0f, 0.0f }; // Set model position
char modelFileName[128] = "resources/models/m3d/CesiumMan.m3d";
char modelFileName[128] = "resources/models/m3d/cesium_man.m3d";
bool drawMesh = 1;
bool drawSkeleton = 1;
bool animPlaying = false; // Store anim state, what to draw

examples/models/resources/models/m3d/CesiumMan.m3d → examples/models/resources/models/m3d/cesium_man.m3d Voir le fichier


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