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@ -466,11 +466,11 @@ Struct 21: Model (9 fields) |
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Struct 22: ModelAnimation (5 fields) |
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Name: ModelAnimation |
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Description: ModelAnimation |
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Field[1]: int boneCount // Number of bones |
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Field[2]: int frameCount // Number of animation frames |
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Field[3]: BoneInfo * bones // Bones information (skeleton) |
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Field[4]: Transform ** framePoses // Poses array by frame |
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Field[5]: char[32] name // Animation name |
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Field[1]: char[32] name // Animation name |
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Field[2]: int boneCount // Number of bones |
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Field[3]: int frameCount // Number of animation frames |
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Field[4]: BoneInfo * bones // Bones information (skeleton) |
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Field[5]: Transform ** framePoses // Poses array by frame |
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Struct 23: Ray (2 fields) |
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Name: Ray |
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Description: Ray, ray for raycasting |
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