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pull/3240/head
Ray 1 年之前
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93f59a6f59
共有 5 個檔案被更改,包括 16 行新增16 行删除
  1. +2
    -2
      src/raudio.c
  2. +3
    -3
      src/raymath.h
  3. +1
    -1
      src/rcore.c
  4. +2
    -2
      src/rtext.c
  5. +8
    -8
      src/rtextures.c

+ 2
- 2
src/raudio.c 查看文件

@ -237,7 +237,7 @@ typedef struct tagBITMAPINFOHEADER {
#define QOA_IMPLEMENTATION
#include "external/qoa.h" // QOA loading and saving functions
#include "external/qoaplay.c" // QOA stream playing helper functions
#if defined(_MSC_VER)
#pragma warning(pop) // Disable MSVC warning suppression
#endif
@ -920,7 +920,7 @@ Sound LoadSoundFromWave(Wave wave)
}
// Clone sound from existing sound data, clone does not own wave data
// Wave data must
// Wave data must
// NOTE: Wave data must be unallocated manually and will be shared across all clones
Sound LoadSoundAlias(Sound source)
{

+ 3
- 3
src/raymath.h 查看文件

@ -315,11 +315,11 @@ RMAPI float Vector2DistanceSqr(Vector2 v1, Vector2 v2)
RMAPI float Vector2Angle(Vector2 v1, Vector2 v2)
{
float result = 0.0f;
float dot = v1.x*v2.x + v1.y*v2.y;
float det = v1.x*v2.y - v1.y*v2.x;
result = -atan2f(det, dot);
return result;
}
@ -329,7 +329,7 @@ RMAPI float Vector2Angle(Vector2 v1, Vector2 v2)
RMAPI float Vector2LineAngle(Vector2 start, Vector2 end)
{
float result = 0.0f;
result = atan2f(end.y - start.y, end.x - start.x);
return result;

+ 1
- 1
src/rcore.c 查看文件

@ -4434,7 +4434,7 @@ static bool InitGraphicsDevice(int width, int height)
#if defined(PLATFORM_WEB)
emscripten_set_window_title((CORE.Window.title != 0)? CORE.Window.title : " ");
#endif
// Set window callback events
glfwSetWindowSizeCallback(CORE.Window.handle, WindowSizeCallback); // NOTE: Resizing not allowed by default!
#if !defined(PLATFORM_WEB)

+ 2
- 2
src/rtext.c 查看文件

@ -852,7 +852,7 @@ Image GenImageFontAtlas(const GlyphInfo *chars, Rectangle **charRecs, int glyphC
RL_FREE(nodes);
RL_FREE(context);
}
#if defined(SUPPORT_FONT_ATLAS_WHITE_REC)
// Add a 3x3 white rectangle at the bottom-right corner of the generated atlas,
// useful to use as the white texture to draw shapes with raylib, using this rectangle
@ -865,7 +865,7 @@ Image GenImageFontAtlas(const GlyphInfo *chars, Rectangle **charRecs, int glyphC
k -= atlas.width;
}
#endif
// Convert image data from GRAYSCALE to GRAY_ALPHA
unsigned char *dataGrayAlpha = (unsigned char *)RL_MALLOC(atlas.width*atlas.height*sizeof(unsigned char)*2); // Two channels

+ 8
- 8
src/rtextures.c 查看文件

@ -184,7 +184,7 @@
#pragma warning(push)
#pragma warning(disable : 4267)
#endif
#define QOI_IMPLEMENTATION
#include "external/qoi.h"
@ -3300,13 +3300,13 @@ void ImageDrawRectangleRec(Image *dst, Rectangle rec, Color color)
{
memcpy(pSrcPixel + x*bytesPerPixel, pSrcPixel, bytesPerPixel);
}
// Repeat the first row data for all other rows
int bytesPerRow = bytesPerPixel * (int)rec.width;
for (int y = 1; y < (int)rec.height; y++)
{
memcpy(pSrcPixel + (y*dst->width)*bytesPerPixel, pSrcPixel, bytesPerRow);
}
// Repeat the first row data for all other rows
int bytesPerRow = bytesPerPixel * (int)rec.width;
for (int y = 1; y < (int)rec.height; y++)
{
memcpy(pSrcPixel + (y*dst->width)*bytesPerPixel, pSrcPixel, bytesPerRow);
}
}
// Draw rectangle lines within an image

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