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fixes #5110

Adds more filters for conditional build of GetWindowHandle with glfw
pull/5111/head
Didas72 2 月之前
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93f86fa074
共有 1 個檔案被更改,包括 11 行新增9 行删除
  1. +11
    -9
      src/platforms/rcore_desktop_glfw.c

+ 11
- 9
src/platforms/rcore_desktop_glfw.c 查看文件

@ -75,13 +75,15 @@
#include <sys/time.h> // Required for: timespec, nanosleep(), select() - POSIX
//#define GLFW_EXPOSE_NATIVE_WAYLAND
#define GLFW_EXPOSE_NATIVE_X11
#define Font X11Font // Hack to fix 'Font' name collision
// The definition and references to the X11 Font type will be replaced by 'X11Font'
// Works as long as the current file consistently references any X11 Font as X11Font
// Since it is never referenced (as of writting), this does not pose an issue
#include "GLFW/glfw3native.h" // Required for: glfwGetX11Window()
#undef Font // Revert hack and allow normal raylib Font usage
#ifdef _GLFW_X11
#define GLFW_EXPOSE_NATIVE_X11
#define Font X11Font // Hack to fix 'Font' name collision
// The definition and references to the X11 Font type will be replaced by 'X11Font'
// Works as long as the current file consistently references any X11 Font as X11Font
// Since it is never referenced (as of writting), this does not pose an issue
#include "GLFW/glfw3native.h" // Required for: glfwGetX11Window()
#undef Font // Revert hack and allow normal raylib Font usage
#endif
#endif
#if defined(__APPLE__)
#include <unistd.h> // Required for: usleep()
@ -710,7 +712,7 @@ void SetWindowFocused(void)
glfwFocusWindow(platform.handle);
}
#if defined(__linux__)
#if defined(__linux__) && defined(_GLFW_X11)
// Local storage for the window handle returned by glfwGetX11Window
// This is needed as X11 handles are integers and may not fit inside a pointer depending on platform
// Storing the handle locally and returning a pointer in GetWindowHandle allows the code to work regardless of pointer width
@ -723,7 +725,7 @@ void *GetWindowHandle(void)
// NOTE: Returned handle is: void *HWND (windows.h)
return glfwGetWin32Window(platform.handle);
#endif
#if defined(__linux__)
#if defined(__linux__) && defined(_GLFW_X11)
// Store the window handle localy and return a pointer to the variable instead
// Reasoning detailed in the declaration of X11WindowHandle
X11WindowHandle = glfwGetX11Window(platform.handle);

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