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#**************************************************************************************************
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#
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# raylib makefile for Desktop platforms, Web (Wasm), Raspberry Pi (DRM mode) and Android
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#
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# Copyright (c) 2013-2025 Ramon Santamaria (@raysan5)
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#
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# This software is provided "as-is", without any express or implied warranty. In no event
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# will the authors be held liable for any damages arising from the use of this software.
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#
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# Permission is granted to anyone to use this software for any purpose, including commercial
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# applications, and to alter it and redistribute it freely, subject to the following restrictions:
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#
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# 1. The origin of this software must not be misrepresented; you must not claim that you
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# wrote the original software. If you use this software in a product, an acknowledgment
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# in the product documentation would be appreciated but is not required.
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#
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# 2. Altered source versions must be plainly marked as such, and must not be misrepresented
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# as being the original software.
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#
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# 3. This notice may not be removed or altered from any source distribution.
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#
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#**************************************************************************************************
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.PHONY: all clean |
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# Define required environment variables
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#------------------------------------------------------------------------------------------------
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# Define target platform: PLATFORM_DESKTOP, PLATFORM_WEB, PLATFORM_DRM, PLATFORM_ANDROID
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PLATFORM ?= PLATFORM_DESKTOP |
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# Define project variables
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PROJECT_NAME ?= rexm |
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PROJECT_VERSION ?= 1.0 |
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PROJECT_BUILD_PATH ?= . |
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PROJECT_SOURCE_FILES ?= rexm.c |
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# raylib library variables
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RAYLIB_SRC_PATH ?= C:\raylib\raylib\src |
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RAYLIB_INCLUDE_PATH ?= $(RAYLIB_SRC_PATH) |
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RAYLIB_LIB_PATH ?= $(RAYLIB_SRC_PATH) |
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# Library type used for raylib: STATIC (.a) or SHARED (.so/.dll)
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RAYLIB_LIBTYPE ?= STATIC |
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# Define compiler path on Windows
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COMPILER_PATH ?= C:\raylib\w64devkit\bin |
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# Build mode for project: DEBUG or RELEASE
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BUILD_MODE ?= RELEASE |
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# PLATFORM_WEB: Default properties
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BUILD_WEB_ASYNCIFY ?= FALSE |
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BUILD_WEB_SHELL ?= minshell.html |
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BUILD_WEB_HEAP_SIZE ?= 128MB |
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BUILD_WEB_STACK_SIZE ?= 1MB |
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BUILD_WEB_ASYNCIFY_STACK_SIZE ?= 1048576 |
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BUILD_WEB_RESOURCES ?= FALSE |
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BUILD_WEB_RESOURCES_PATH ?= resources |
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# Determine PLATFORM_OS in case PLATFORM_DESKTOP selected
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ifeq ($(PLATFORM),PLATFORM_DESKTOP) |
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# No uname.exe on MinGW!, but OS=Windows_NT on Windows! |
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# ifeq ($(UNAME),Msys) -> Windows |
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ifeq ($(OS),Windows_NT) |
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PLATFORM_OS = WINDOWS |
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export PATH := $(COMPILER_PATH):$(PATH) |
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else |
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UNAMEOS = $(shell uname) |
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ifeq ($(UNAMEOS),Linux) |
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PLATFORM_OS = LINUX |
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endif |
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ifeq ($(UNAMEOS),FreeBSD) |
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PLATFORM_OS = BSD |
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endif |
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ifeq ($(UNAMEOS),OpenBSD) |
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PLATFORM_OS = BSD |
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endif |
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ifeq ($(UNAMEOS),NetBSD) |
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PLATFORM_OS = BSD |
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endif |
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ifeq ($(UNAMEOS),DragonFly) |
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PLATFORM_OS = BSD |
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endif |
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ifeq ($(UNAMEOS),Darwin) |
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PLATFORM_OS = OSX |
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endif |
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endif |
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endif |
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ifeq ($(PLATFORM),PLATFORM_DRM) |
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UNAMEOS = $(shell uname) |
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ifeq ($(UNAMEOS),Linux) |
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PLATFORM_OS = LINUX |
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endif |
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endif |
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ifeq ($(PLATFORM_OS),WINDOWS) |
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ifeq ($(PLATFORM),PLATFORM_WEB) |
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# Emscripten required variables |
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EMSDK_PATH ?= C:/raylib/emsdk |
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EMSCRIPTEN_PATH ?= $(EMSDK_PATH)/upstream/emscripten |
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CLANG_PATH = $(EMSDK_PATH)/upstream/bin |
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PYTHON_PATH = $(EMSDK_PATH)/python/3.9.2-nuget_64bit |
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NODE_PATH = $(EMSDK_PATH)/node/20.18.0_64bit/bin |
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export PATH = $(EMSDK_PATH);$(EMSCRIPTEN_PATH);$(CLANG_PATH);$(NODE_PATH);$(PYTHON_PATH):$$(PATH) |
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endif |
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endif |
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# Define default C compiler: CC
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#------------------------------------------------------------------------------------------------
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CC = gcc |
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ifeq ($(PLATFORM),PLATFORM_DESKTOP) |
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ifeq ($(PLATFORM_OS),OSX) |
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# OSX default compiler |
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CC = clang |
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endif |
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ifeq ($(PLATFORM_OS),BSD) |
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# FreeBSD, OpenBSD, NetBSD, DragonFly default compiler |
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CC = clang |
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endif |
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endif |
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ifeq ($(PLATFORM),PLATFORM_WEB) |
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# HTML5 emscripten compiler |
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# WARNING: To compile to HTML5, code must be redesigned |
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# to use emscripten.h and emscripten_set_main_loop() |
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CC = emcc |
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endif |
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ifeq ($(PLATFORM),PLATFORM_DRM) |
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ifeq ($(USE_RPI_CROSS_COMPILER),TRUE) |
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# Define RPI cross-compiler |
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#CC = armv6j-hardfloat-linux-gnueabi-gcc |
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CC = $(RPI_TOOLCHAIN)/bin/arm-linux-gnueabihf-gcc |
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endif |
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endif |
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# Define default make program: MAKE
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#------------------------------------------------------------------------------------------------
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MAKE ?= make |
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ifeq ($(PLATFORM),PLATFORM_DESKTOP) |
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ifeq ($(PLATFORM_OS),WINDOWS) |
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MAKE = mingw32-make |
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endif |
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endif |
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# Define compiler flags: CFLAGS
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#------------------------------------------------------------------------------------------------
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# -O1 defines optimization level
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# -g include debug information on compilation
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# -s strip unnecessary data from build
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# -Wall turns on most, but not all, compiler warnings
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# -std=c99 defines C language mode (standard C from 1999 revision)
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# -std=gnu99 defines C language mode (GNU C from 1999 revision)
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# -Wno-missing-braces ignore invalid warning (GCC bug 53119)
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# -Wno-unused-value ignore unused return values of some functions (i.e. fread())
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# -D_DEFAULT_SOURCE use with -std=c99 on Linux and PLATFORM_WEB, required for timespec
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CFLAGS = -std=c99 -Wall -Wno-missing-braces -Wno-unused-value -Wno-pointer-sign -D_DEFAULT_SOURCE $(PROJECT_CUSTOM_FLAGS) |
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#CFLAGS += -Wextra -Wmissing-prototypes -Wstrict-prototypes
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ifeq ($(BUILD_MODE),DEBUG) |
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CFLAGS += -g -D_DEBUG |
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else |
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ifeq ($(PLATFORM),PLATFORM_WEB) |
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ifeq ($(BUILD_WEB_ASYNCIFY),TRUE) |
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CFLAGS += -O3 |
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else |
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CFLAGS += -Os |
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endif |
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else |
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ifeq ($(PLATFORM_OS),OSX) |
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CFLAGS += -O2 |
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else |
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CFLAGS += -s -O2 |
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endif |
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endif |
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endif |
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ifeq ($(PLATFORM),PLATFORM_DRM) |
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CFLAGS += -std=gnu99 -DEGL_NO_X11 |
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endif |
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# Define include paths for required headers: INCLUDE_PATHS
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#------------------------------------------------------------------------------------------------
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INCLUDE_PATHS += -I. -Iexternal -I$(RAYLIB_INCLUDE_PATH) |
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# Define additional directories containing required header files
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ifeq ($(PLATFORM),PLATFORM_DRM) |
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# DRM required libraries |
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INCLUDE_PATHS += -I/usr/include/libdrm |
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endif |
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ifeq ($(PLATFORM),PLATFORM_DESKTOP) |
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ifeq ($(PLATFORM_OS),BSD) |
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# Consider -L$(RAYLIB_H_INSTALL_PATH) |
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INCLUDE_PATHS += -I/usr/local/include |
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endif |
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endif |
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# Define library paths containing required libs: LDFLAGS
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#------------------------------------------------------------------------------------------------
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LDFLAGS = -L. -L$(RAYLIB_LIB_PATH) |
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ifeq ($(PLATFORM),PLATFORM_DESKTOP) |
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ifeq ($(PLATFORM_OS),WINDOWS) |
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# NOTE: The resource .rc file contains windows executable icon and properties |
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LDFLAGS += $(PROJECT_NAME).rc.data |
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# -Wl,--subsystem,windows hides the console window |
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ifeq ($(BUILD_MODE), RELEASE) |
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LDFLAGS += -Wl,--subsystem,windows |
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endif |
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endif |
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ifeq ($(PLATFORM_OS),BSD) |
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# Consider -L$(RAYLIB_INSTALL_PATH) |
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LDFLAGS += -Lsrc -L/usr/local/lib |
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endif |
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ifeq ($(PLATFORM_OS),LINUX) |
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# Reset everything. |
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# Precedence: immediately local, installed version, raysan5 provided libs |
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#LDFLAGS += -L$(RAYLIB_RELEASE_PATH) |
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endif |
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endif |
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ifeq ($(PLATFORM),PLATFORM_WEB) |
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# -Os # size optimization |
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# -O2 # optimization level 2, if used, also set --memory-init-file 0 |
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# -sUSE_GLFW=3 # Use glfw3 library (context/input management) |
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# -sALLOW_MEMORY_GROWTH=1 # to allow memory resizing -> WARNING: Audio buffers could FAIL! |
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# -sTOTAL_MEMORY=16777216 # to specify heap memory size (default = 16MB) (67108864 = 64MB) |
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# -sUSE_PTHREADS=1 # multithreading support |
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# -sWASM=0 # disable Web Assembly, emitted by default |
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# -sASYNCIFY # lets synchronous C/C++ code interact with asynchronous JS |
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# -sFORCE_FILESYSTEM=1 # force filesystem to load/save files data |
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# -sASSERTIONS=1 # enable runtime checks for common memory allocation errors (-O1 and above turn it off) |
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# -sMINIFY_HTML=0 # minify generated html from shell.html |
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# --profiling # include information for code profiling |
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# --memory-init-file 0 # to avoid an external memory initialization code file (.mem) |
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# --preload-file resources # specify a resources folder for data compilation |
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# --source-map-base # allow debugging in browser with source map |
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# --shell-file shell.html # define a custom shell .html and output extension |
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LDFLAGS += -sUSE_GLFW=3 -sTOTAL_MEMORY=$(BUILD_WEB_HEAP_SIZE) -sSTACK_SIZE=$(BUILD_WEB_STACK_SIZE) -sFORCE_FILESYSTEM=1 -sMINIFY_HTML=0 |
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# Build using asyncify |
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ifeq ($(BUILD_WEB_ASYNCIFY),TRUE) |
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LDFLAGS += -sASYNCIFY -sASYNCIFY_STACK_SIZE=$(BUILD_WEB_ASYNCIFY_STACK_SIZE) |
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endif |
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# Add resources building if required |
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ifeq ($(BUILD_WEB_RESOURCES),TRUE) |
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LDFLAGS += --preload-file $(BUILD_WEB_RESOURCES_PATH) |
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endif |
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# Add debug mode flags if required |
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ifeq ($(BUILD_MODE),DEBUG) |
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LDFLAGS += -sASSERTIONS=1 --profiling |
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endif |
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# Define a custom shell .html and output extension |
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LDFLAGS += --shell-file $(BUILD_WEB_SHELL) |
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EXT = .html |
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endif |
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# Define libraries required on linking: LDLIBS
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# NOTE: To link libraries (lib<name>.so or lib<name>.a), use -l<name>
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#------------------------------------------------------------------------------------------------
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ifeq ($(PLATFORM),PLATFORM_DESKTOP) |
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ifeq ($(PLATFORM_OS),WINDOWS) |
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# Libraries for Windows desktop compilation |
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# NOTE: WinMM library required to set high-res timer resolution |
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LDLIBS = -lraylib -lopengl32 -lgdi32 -lwinmm -lcomdlg32 -lole32 |
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# Required for physac examples |
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LDLIBS += -static -lpthread |
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endif |
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ifeq ($(PLATFORM_OS),LINUX) |
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# Libraries for Debian GNU/Linux desktop compiling |
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# NOTE: Required packages: libegl1-mesa-dev |
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LDLIBS = -lraylib -lGL -lm -lpthread -ldl -lrt |
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# On Wayland windowing system, additional libraries requires |
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ifeq ($(USE_WAYLAND_DISPLAY),TRUE) |
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LDLIBS += -lwayland-client -lwayland-cursor -lwayland-egl -lxkbcommon |
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else |
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# On X11 requires also below libraries |
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LDLIBS += -lX11 |
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# NOTE: It seems additional libraries are not required any more, latest GLFW just dlopen them |
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#LDLIBS += -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor |
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endif |
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# Explicit link to libc |
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ifeq ($(RAYLIB_LIBTYPE),SHARED) |
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LDLIBS += -lc |
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endif |
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endif |
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ifeq ($(PLATFORM_OS),OSX) |
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# Libraries for OSX 10.9 desktop compiling |
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# NOTE: Required packages: libopenal-dev libegl1-mesa-dev |
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LDLIBS = -lraylib -framework OpenGL -framework Cocoa -framework IOKit -framework CoreAudio -framework CoreVideo |
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endif |
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ifeq ($(PLATFORM_OS),BSD) |
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# Libraries for FreeBSD, OpenBSD, NetBSD, DragonFly desktop compiling |
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# NOTE: Required packages: mesa-libs |
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LDLIBS = -lraylib -lGL -lpthread -lm |
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# On XWindow requires also below libraries |
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LDLIBS += -lX11 -lXrandr -lXinerama -lXi -lXxf86vm -lXcursor |
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endif |
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endif |
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ifeq ($(PLATFORM),PLATFORM_WEB) |
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# Libraries for web (HTML5) compiling |
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LDLIBS = $(RAYLIB_LIB_PATH)/libraylib.a |
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endif |
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ifeq ($(PLATFORM),PLATFORM_DRM) |
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# Libraries for DRM compiling |
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# NOTE: Required packages: libasound2-dev (ALSA) |
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LDLIBS = -lraylib -lGLESv2 -lEGL -lpthread -lrt -lm -lgbm -ldrm -ldl |
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endif |
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# Define all object files from source files
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#------------------------------------------------------------------------------------------------
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OBJS = $(patsubst %.c, %.o, $(PROJECT_SOURCE_FILES)) |
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# Define processes to execute
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#------------------------------------------------------------------------------------------------
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# For Android platform we call a custom Makefile.Android
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ifeq ($(PLATFORM),PLATFORM_ANDROID) |
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MAKEFILE_TARGET = -f Makefile.Android |
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export PROJECT_NAME |
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export PROJECT_SOURCE_FILES |
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else |
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MAKEFILE_TARGET = $(PROJECT_NAME) |
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endif |
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# Default target entry
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# NOTE: We call this Makefile target or Makefile.Android target
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all: |
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$(MAKE) $(MAKEFILE_TARGET) |
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# Project target defined by PROJECT_NAME
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$(PROJECT_NAME): $(OBJS) |
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$(CC) -o $(PROJECT_BUILD_PATH)/$(PROJECT_NAME)$(EXT) $(OBJS) $(CFLAGS) $(INCLUDE_PATHS) $(LDFLAGS) $(LDLIBS) -D$(PLATFORM) |
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# Compile source files
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# NOTE: This pattern will compile every module defined on $(OBJS)
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%.o: %.c |
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$(CC) -c $< -o $@ $(CFLAGS) $(INCLUDE_PATHS) -D$(PLATFORM) |
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# Clean everything
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clean: |
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ifeq ($(PLATFORM),PLATFORM_DESKTOP) |
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ifeq ($(PLATFORM_OS),WINDOWS) |
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del *.o *.exe /s |
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endif |
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ifeq ($(PLATFORM_OS),LINUX) |
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find . -type f -executable -delete |
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rm -fv *.o |
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endif |
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ifeq ($(PLATFORM_OS),OSX) |
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rm -f *.o external/*.o $(PROJECT_NAME) |
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endif |
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endif |
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ifeq ($(PLATFORM),PLATFORM_DRM) |
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find . -type f -executable -delete |
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rm -fv *.o |
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endif |
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ifeq ($(PLATFORM),PLATFORM_WEB) |
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del *.o *.html *.js |
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endif |
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@echo Cleaning done |
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